About This File
MAP EDITOR 2 [BETA v2.0.0] (Free and doesn't have keyboard only controls)
Known Bugs: A million of them, don't tell me about it.
(Server)
Drop the MapEditor2.dll file in your resource resources
(Client)
Drop the MapEditor2.cs and Objects.cs files in your cs_packages folder
Info:
Server Commands:
/loadmap name --Globally loads the map instead of client-sided only
/unloadmap name
Client Controls:
Press M to start/stop the editor
WSAD to move
Q & E move you down and up
Hold right-click to move, while moving you can scroll down/up to increase speed
Hold left control to move slow
Hold shift to move fast
Press Delete to delete the highlighted object
You can drag objects by holding left-click on them
You can duplicate objects by right-clicking and then clicking "Clone Object"
"Exit Here" Button - Drops you at the location your camera is
"Exit Back" Button - Drops you back at the original location you started the editor
"Place Objects On Ground" Button - When you drag, the object will be placed on the ground properly
"Save Map" Button - Hover over the name box to input a name, click save to save the map
"Load Map" Button - Hover over the name box to input a name, click load to load the map (Client-sided load)
"Clear Map" Button - Wipes the current loaded map
Upcoming features;
-Vehicle list (Support exists)
-Checkpoints
-Undo & Redo
-Group select
-Adding objects to favorites (System in place but isn't finished)
What's New in Version 2.0.1 See changelog
Released
Forgot to include the JS script to draw the markers.