• Version 1.0.1
  • 223 downloads

Prevents players of the same team shooting eachother.   Installing Put teams into your server's client_packages directory, then add require('teams'); to client_packages/index.js.   Using It's pretty simple, just set currentTeam shared variable of a player like this: // both strings and numbers should work playerEntity.data.currentTeam = whatever; playerEntity.setVariable("currentTeam", whatever); And set currentTeam to null if you want to reset someone's team