Sign in to follow this  
razzkulz

devblog RAGE Multiplayer 0.3.2 RC1 (RC1-2) - Public Testing!

Recommended Posts

CPUVk9s.png

 

Hello everyone, and thanks for tuning in for another update!

As you may have seen, we recently announced RAGE Multiplayer 0.3.2. It is with much pride that we would like to announce that 0.3.2 has now been officially released. After countless hours of work, we've finally reached a state that we feel is stable enough to release to the public. Our journey to becoming the best multiplayer project for Grand Theft Auto V is well underway, and it's all because of your continued support and dedication to the community.

In this RC, we'll be rolling out Windows servers. Do not worry though, as we will roll out Linux servers in our upcoming RC.

 

New features

In short, we will be telling you about a few new features that we've introduced in 0.3.2. We will be posting detailed changelogs soon.

Server optimization has been focused on heavily, resulting in a more stable and better-performing server than ever. You should have no problem hosting up to thousands of players on proper hardware and using a proper game mode.

Our API has been greatly improved, mainly because of the recently introduced bridge that allows you to convert your resources from GTA Network to RAGE Multiplayer very easily.

 

Here's what we did since our previous announcement was posted:

  • Tow trucks, bulldozers, forklifts, and more have all been synchronized
  • Discord Rich Presence API (mp.discord.update client-side)
  • IPL Management API
  • Traffic lights API (such as mp.world.trafficLights.state = 1)
  • Server optimization
  • Improved stability

C# updates: https://wiki.gtanet.work/index.php?title=Changelog

JS updates: https://wiki.rage.mp/index.php?title=Changelog

 

Patreon

Some of you may already be familiar with Patreon, but for the ones that aren't: Patreon is a website that allows people to donate monthly to a project they are interested in. RAGE Multiplayer has taken the opportunity to create an account on Patreon to stimulate development speed and services-upkeep. If you are interested in supporting the RAGE Multiplayer Team by becoming a Patron, please visit our Patreon page!

 

Let's meet our first Patrons!

 

Your dedication and support are, as always, greatly appreciated!

 

Click here to download RC1.

 

Click here to download RC1 Nuget package.


Click here to download RC1 bridge.

 

RC-1-2:

  • Nametags were reimplemented, armour level is visible now so there will be less folks thinking their shooting damage wasn't registered
  • Fixed F1
  • Added chat history
  • Bridge stability improvements
  • Bridge is being auto-updated with the server now
  • Like 7
  • Mask 3

Share this post


Link to post
Share on other sites

You bosses. :D 5am in my place, was about to go to sleep.. but f* my day.

Thank you and well done!

Edited by Hazes

Share this post


Link to post
Share on other sites

It has been stated:

With the release of RC1, we're currently rolling out the bridge for Windows servers, however, do not worry, support for Linux servers will follow in a future RC for 0.3.2..

  • Sad 1

Share this post


Link to post
Share on other sites
3 минуты назад, Adam сказал:

It has been stated:

With the release of RC1, we're currently rolling out the bridge for Windows servers, however, do not worry, support for Linux servers will follow in a future RC for 0.3.2..

What's the point of doing a release without Linux support? JUST DO IT!

maxresdefault.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.