matvejs16 Posted January 23, 2022 Posted January 23, 2022 Server side. If i use vehicle.spawn(position, heading) and then get vehicle.heading - values not match some months before there was no problem.
matvejs16 Posted January 23, 2022 Author Posted January 23, 2022 13 часа назад, matvejs16 сказал: Server side. If i use vehicle.spawn(position, heading) and then get vehicle.heading - values not match some months before there was no problem. For example: mp.events.addCommand('respawncar', (player, fullText, heading) => { if (player.vehicle) { player.vehicle.spawn(player.vehicle.position, Number(heading)) console.log(player.vehicle.heading) setTimeout(() => { console.log(player.vehicle.heading) }, 1000); } }) I used command /respawncar 10, after what i got 2 values in console: First: 10 Second: -146.95310974121094
matvejs16 Posted January 24, 2022 Author Posted January 24, 2022 23 часа назад, matvejs16 сказал: Server side. If i use vehicle.spawn(position, heading) and then get vehicle.heading - values not match some months before there was no problem. https://imgur.com/SKiRpMv - here you can see I executed 7 times this command with different values [-50, 1, 2, 3, 4, 5, 6] Цитата player.vehicle.spawn(player.vehicle.position, Number(heading)) console.log(player.vehicle.heading) setTimeout(() => { console.log(player.vehicle.heading) }, 1000);
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now