Widying 0 Posted January 14, 2018 client mp.events.add("RegHandler", function (player, name, email, password) { mp.events.callRemote("RegHandler", name, email, password); }); server mp.events.add("RegHandler", (name, email, password) => { player.call("RegHandler2", systemText); // i can send data to player? return message from system to events RegHandler2 to client again. }); Share this post Link to post Share on other sites