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lucas

RageMP + Kotlin

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Getting Started with Development 🛠 🔰

The easiest way is with no doubt to download the boilerplate / example project from GitHub.You can look at the example package that is included in there to figure out how everything works. Once you've ran the Package option in IntelliJ within the boilerplate, copy the contents of the client_packages folder that should now have appeared in the project folder to the server's client_packages folder.

It's that simple? Is there some kind of catch? 🤔

Nope! There is no catch.

All you need to get started is an IDE that supports Kotlin. I recommend JetBrain's IntelliJ IDEA due to its performance, flexibility and customization options.

 

I'm super excited for what the simplicity of Kotlin will bring to the RageMP community and all of your creations that have been made just a tiny bit easier 😉

(PS If you click on the header picture, it'll take you straight to the GitHub page for the library with more examples)

Edited by lucas
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Kotlin is the devil!

Great community contribution, though! Thanks for sharing the writings of satan.

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8 hours ago, Austin said:

Kotlin is the devil!

Great community contribution, though! Thanks for sharing the writings of satan.

Always a pleasure to satisfy our overlord Satan 😉😈

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Thanks for this one :) I'm now using RageMP with Kotlin

EDIT : Just Awesome !

Edited by Kobunix

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Thank you for your contribution. The powershell script did not run automatically for me, so I ran it manually and followed the rest of the instructions. Sadly, the game crashes after spawning in game with ReferenceError: module is not defined
factory(module.exports);

(kotlin.js line 7)

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