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[GAMEMODE] WiredPlayers Roleplay Server


Xabi

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Car Shop is /catalog, thats ok and i can make a Test drive. After the test drive in the red circle, crashes the game. The driving school must be confirmed with F? Teleport does not lead anywhere

 

 

WARNING: "GetPlayerSeatbelt" function is not implemented yet.

 

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: Cannot convert null to 'int' because it is a non-nullable value type
   at int CallSite.Target(Closure, CallSite, object)
   at TRet System.Dynamic.UpdateDelegates.UpdateAndExecute1<T0, TRet>(CallSite site, T0 arg0)
   at void WiredPlayers.character.Customization.RemovePlayerTattoos(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Customization.cs:line 105
   at void WiredPlayers.character.Login.SetCharacterIntoCreatorEvent(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 153
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at void GTANetworkInternals.RemoteEventParser.Parse(Client sender, ulong eventNameHash, object[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 62
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: Cannot convert null to 'int' because it is a non-nullable value type
   at int CallSite.Target(Closure, CallSite, object)
   at void WiredPlayers.character.Customization.RemovePlayerTattoos(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Customization.cs:line 105
   at void WiredPlayers.character.Login.SetCharacterIntoCreatorEvent(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 153
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at void GTANetworkInternals.RemoteEventParser.Parse(Client sender, ulong eventNameHash, object[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 62
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
WARNING: "GetPlayerSeatbelt" function is not implemented yet.

 

how should that fill up with fuel and look like the business? Do not understand the connection sorry

Edited by Gamefuzzi
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I have installed the server on windows with mysql and i become that error:

This error on the server.exe console:

-> Error starting 'WiredPlayers'
System.IO.FileLoadException: Assembly with same name is already loaded
   at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly)
   at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath)
   at System.Reflection.Assembly.LoadFrom(String assemblyFile)
   at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent)

 

and this at the server logs
==================[28.01.2019 13:08:22]==================
System.IO.FileLoadException: Assembly with same name is already loaded
   at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
   at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
=========================================================

==================[28.01.2019 13:08:32]==================
System.NullReferenceException: Object reference not set to an instance of an object.
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
=========================================================

==================[28.01.2019 13:08:33]==================
System.NullReferenceException: Object reference not set to an instance of an object.
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
=========================================================

==================[28.01.2019 13:08:33]==================
System.NullReferenceException: Object reference not set to an instance of an object.
   at bool GTANetworkInternals.CommandHandler.Parse(Client sender, string rawCommand) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\RemoteEventHandler.cs:line 162
=========================================================
 

 

And i dont know the file C:\Users\Adam , im not adam :D

Edited by Hannkok
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On 1/26/2019 at 7:59 PM, Gamefuzzi said:

Car Shop is /catalog, thats ok and i can make a Test drive. After the test drive in the red circle, crashes the game. The driving school must be confirmed with F? Teleport does not lead anywhere

 

 

WARNING: "GetPlayerSeatbelt" function is not implemented yet.

 

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: Cannot convert null to 'int' because it is a non-nullable value type
   at int CallSite.Target(Closure, CallSite, object)
   at TRet System.Dynamic.UpdateDelegates.UpdateAndExecute1<T0, TRet>(CallSite site, T0 arg0)
   at void WiredPlayers.character.Customization.RemovePlayerTattoos(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Customization.cs:line 105
   at void WiredPlayers.character.Login.SetCharacterIntoCreatorEvent(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 153
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at void GTANetworkInternals.RemoteEventParser.Parse(Client sender, ulong eventNameHash, object[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 62
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: Cannot convert null to 'int' because it is a non-nullable value type
   at int CallSite.Target(Closure, CallSite, object)
   at void WiredPlayers.character.Customization.RemovePlayerTattoos(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Customization.cs:line 105
   at void WiredPlayers.character.Login.SetCharacterIntoCreatorEvent(Client player) in C:\RAGEMP\server-files\bridge\resources\WiredPlayers\character\Login.cs:line 153
   --- End of inner exception stack trace ---
   at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
   at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
   at void GTANetworkInternals.RemoteEventParser.Parse(Client sender, ulong eventNameHash, object[] args) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 62
   at void GTANetworkInternals.RemoteEventHandler.Parse(Client sender, ulong eventNameHash, object[] arguments) in C:\Users\Adam\Documents\Git\comp-layer2\BootstrapperNC\Handlers\ResourceInfo.cs:line 67
WARNING: "GetPlayerSeatbelt" function is not implemented yet.

 

how should that fill up with fuel and look like the business? Do not understand the connection sorry

Command for fill up fuel is ->/refuel ,but in gas station first create bussines gas station named whatever you want than park car in that name field and use command /refuel. I think u must be outside car.

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5 hours ago, SeuJuca said:

Some interiors of the /business, teleport to other places of the map, where the door is opened and can leave the company without using the "F".
How can I lock the doors?

You do not do anything if lock the door, however you find your self in that locked object,teleported anyway. All is about that "F" which is written in full gamemode.

On 1/28/2019 at 9:40 PM, Gamefuzzi said:

Right, but / business is not working. As soon as I want to do info, create etc, it does not go on. No mistake nothing ..

Are you recompile project in "VS 2017" ? You must do on every new ver. of gamemode!

Ah I almost forgot, of course you have to be admin rank lvl 4 to execute such a command, do you put admin lvl 4 in sql scripts?

Edited by Fusion99
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