Xabi

[GAMEMODE] WiredPlayers Roleplay Server

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1 minute ago, .GottOni said:

I can't compile it with the new update from you.

 

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1>admin\Admin.cs(10,20,10,28): error CS0234: Der Typ- oder Namespacename "factions" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>business\Business.cs(5,20,5,29): error CS0234: Der Typ- oder Namespacename "character" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>chat\Chat.cs(3,20,3,28): error CS0234: Der Typ- oder Namespacename "factions" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>database\Database.cs(11,20,11,24): error CS0234: Der Typ- oder Namespacename "jobs" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>database\Database.cs(12,20,12,28): error CS0234: Der Typ- oder Namespacename "factions" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>globals\Globals.cs(11,20,11,28): error CS0234: Der Typ- oder Namespacename "factions" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>globals\Globals.cs(12,20,12,24): error CS0234: Der Typ- oder Namespacename "jobs" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>parking\Parking.cs(7,20,7,24): error CS0234: Der Typ- oder Namespacename "jobs" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)
1>vehicles\Vehicles.cs(9,20,9,24): error CS0234: Der Typ- oder Namespacename "jobs" ist im Namespace "WiredPlayers" nicht vorhanden. (Möglicherweise fehlt ein Assemblyverweis.)

 

He might've accidentally deleted the folders you mentioned, Having same problem.

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1 hour ago, Xabi said:

I will check this today, because it was working, maybe with the refactoring I broke something, don't know.

 

I'm using HeidiSQL because it's quite light and works for this, but you can use any client you like.

Yup, you're right. I tried yesterday HeidiSQL and I can say that I will use in the future
because it's a light weight compared to Workbench.

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18 minutes ago, Vash Baldeus said:

He might've accidentally deleted the folders you mentioned, Having same problem.

Do not download from Github. I tried yesterday and I have the same error's in the compilation.
I'm downloaded here and it works. I think in Github has no finished properly...Yet

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Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there

Edited by cmdflow

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19 minutes ago, cmdflow said:

Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there

Use F when you want to exit.

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3 hours ago, Vash Baldeus said:

Well when trying to compile the project, I get the following: 

1>------ Rebuild All started: Project: WiredPlayers, Configuration: Debug Any CPU ------
1>admin\Admin.cs(10,20,10,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>business\Business.cs(5,20,5,29): error CS0234: The type or namespace name 'character' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>chat\Chat.cs(3,20,3,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>database\Database.cs(11,20,11,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>database\Database.cs(12,20,12,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>globals\Globals.cs(11,20,11,28): error CS0234: The type or namespace name 'factions' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>globals\Globals.cs(12,20,12,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>parking\Parking.cs(7,20,7,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>vehicles\Vehicles.cs(9,20,9,24): error CS0234: The type or namespace name 'jobs' does not exist in the namespace 'WiredPlayers' (are you missing an assembly reference?)
1>Done building project "WiredPlayers.csproj" -- FAILED.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

I've checked and there are no folders names: factions, character & jobs in the .zip I downloaded from your github. ( screeshot: https://gyazo.com/29db93597d965b158ae2099534417d7d)

 

3 hours ago, Vash Baldeus said:

He might've accidentally deleted the folders you mentioned, Having same problem.

 

2 hours ago, Fusion99 said:
Do not download from Github. I tried yesterday and I have the same error's in the compilation.
I'm downloaded here and it works. I think in Github has no finished properly...Yet

Fixed! There was a mistake on the .gitignore file and some folders were excluded, should be working now.

1 hour ago, cmdflow said:

Litte "bug" is also: You go to marked police station, try opening door with F and are proted to mission row police station which is in the city. So when you go out there (trough doors as normal) you are not at your car etc anymore. marker for police should be in mission row. no need to teleport there

There seems to be a bug or something when calling RAGE's function to close the doors. If you get to the jails and go back to the entrance, doors are locked.

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And then you would be ported back you mean? But why not simply use mission row police station (most german rp servers have police there because its fully functional and you can enteder all areas). Just an idea :)

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