Arghmate 1 Posted March 18, 2017 I just want to understand how to do this. Share this post Link to post Share on other sites
MrAzzeroth 0 Posted October 5, 2017 I think, now you can do it only with a timer. ( but it's not the best mode) (I dont tested it and i dont know player.id is valid) var gm_timer = []; function fillHealth(player) { player.health = 100; } playerJoin(player) { gm_timer[player.id] = setInterval(fillHealth, 100, player); } playerQuit(player...) { clearInterval( gm_timer[player.id] ); } Share this post Link to post Share on other sites
Chris0x 0 Posted May 19, 2018 (edited) wrong thread Edited May 19, 2018 by Chris0x Share this post Link to post Share on other sites