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Massive of colshapes

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I am doing like this. Why it isnt working?

var LapColshapes = []

let StartTestingLapHandler = () => {
    for(var i = 0; i < CheckPointsVectors.length; i++){
        var x = CheckPointsVectors[i].x;
        var y = CheckPointsVectors[i].y;
        var z = CheckPointsVectors[i].z;
        let colshape = mp.colshapes.newRectangle(x,y,10,10);
        for(var j = 0; j < arrRacers.length;j++){
            arrRacers[j].call("GenerateRaceMarker",[x + "", y + "",z + ""]);
    console.log(LapColshapes); // Its in massive. Its OK

let PlayerEnterColshapeHandler = (player, shape) => {
    //Not working
    for(var i = 0; i < LapColshapes.length; i++){

        if(shape == LapColshapes[i])"DeleteRaceMarker",[i]);


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