Freamee 0 Posted October 19 Hi. I want to create temporary variables on every vehicle at server start. Id make use of it as temporary trunks or i dont know. But i can not figure out, how to call the variables or even set it. global.KocsiCsomagtartok = function() { mp.vehicles.forEach((vehicle, id) => { vid = vehicle.id; vehicle.setVariable("Material", 0); console.log(`Kocsi ideiglenes csomagtartok lekrealva ${vid}`); }); } mp.events.addCommand("kocsi", (player) => { let id = KozeliKocsi(player, 5); if(id == null) return player.pushChat("Nincs a közeledben!"); player.call("csomagtarto", [id]); let matik = vehicle[id].getVariable('Material'); let marik = vehicle[id].getVariable('Marihuana'); player.pushChat(`Material: ${matik}`); player.pushChat(`Marihuana: ${marik}`); }); KocsiCsomagtartok(); Share this post Link to post Share on other sites
Kar 12 Posted October 24 Yea just do vehicle.data.variable_name = 'test'; if(vehicle.data.variable_name === 'test') { } // I personally use these under the entityCreated event Share this post Link to post Share on other sites