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Showing content with the highest reputation on 04/14/18 in all areas

  1. Version 1.0.0

    526 downloads

    This resource adds a way to make the local player hold a mugshot board with custom text on it, the custom text and animation won't be synced to others. You can also use this resource to understand how rendertarget system works which lets you display scaleform on certain game objects. Installing: Put policetext into your server's client_packages directory, then add require('policetext/index.js'); to index.js. Available functions/events: mp.players.local.mugshotboard.show -> mp.events.call("ShowMugshotBoard") -> Params: title, topText, midText, bottomText, rank = -1 mp.players.local.mugshotboard.hide -> mp.events.call("HideMugshotBoard") -> Params: - And you can access if the local player has a mugshot board or not by using the hasMugshotBoard global variable. Clientside example (pressing F10 will give your character a mugshot board, pressing it again will remove it): mp.keys.bind(0x79, false, () => { if (!hasMugshotBoard) { mp.players.local.mugshotboard.show(mp.players.local.name, "Top Text", "Mid Text", "Bottom Text", 15); } else { mp.players.local.mugshotboard.hide(); } });
    5 points
  2. https://i.imgur.com/xtQYP2H.png Discord: https://discord.gg/ExPkVqHyWp IP: 51.89.151.20 PartyServer.mp About PartyServer is a team deathmatch script that is based around Sandy Shores. There are currently 5 teams, SWAT, Pilots, Hicks, Farmers, Nang and Whores however we are planning on adding more as the server progresses. Come log on and shoot some people. We're looking for active staff/testers so if you're interested join the discord. Features Teams Each team have their own weapon loadouts & perks, some of these perks include armored vehicles, ammo regeneration, the ability to heal players around you and extra armor on spawn. Races: There are currently 5 races that can be started by any admin. There are leaderboards for race time, racers joined and more. Translations There are currently 4 different language translations (This is a work in progress) Achievements The server has several achievements that you can unlock while playing, once you achieve them you will be rewarded with weapons, money or score Objectives There are 3 capture points around the grand senora desert which each take 60 seconds to capture for your respective team, once captured you will receive a score boost and some money which you can use to purchase weapons & upgrades at the ammunation points. Leader boards There are leader boards that are visible ingame. At this stage of development we are only showing the top 5 players (kills) and the top 5 clans (KDR), more will be added as we collect more data. Clans Clans can be created ingame by any player, once created the leader can invite people & manage the clan. Clans will record the amount of kills, deaths and members the clan has. In the future we will show captures & play time. 1v1 Duels You can request to duel any player in the server, your results will be recorded and are visible at any time in /stats PartyHour Administrators can start partyhour which will spawn a lot of weaponized vehicles around around the map. This hour will also include double score and money. Discord presence Discord users can check the player count and chat with players who are currently ingame Turf wars Each team have one locked turf at their spawn point and there are 50ish other ones around Sandy Shores that are available to claim. It takes 3 members of the same team standing on a turf to begin the capture, the capture time is 2 minutes and the team with the most kills inside that time will win the turf. Random events Such as airdrops to claim, teams to play as, word puzzles etc Voice: Voice chat is currently enabled for local chat only (hold 'B' to chat). In upcoming updates we will add team and clan chat channels. Races: Clan system: Gameplay (Old) Development Media
    3 points
  3. Version 1.1.0

    1885 downloads

    This resource lets you display GTA V/Online styled shard messages. Installing: Put scaleform_messages into your server's client_packages directory, then add require('scaleform_messages/index.js'); to index.js. Available events: ShowMidsizedMessage // title, message, time = 5000 ShowMidsizedShardMessage // title, message, bgColor, useDarkerShard, condensed, time = 5000 ShowWeaponPurchasedMessage // title, weaponName, weaponHash, time = 5000 ShowPlaneMessage // title, planeName, planeHash, time = 5000 ShowShardMessage // title, message, titleColor, bgColor, time = 5000 Clientside example (will show different messages when you press numpad0 - numpad6): mp.keys.bind(0x60, false, () => { mp.events.call("ShowMidsizedMessage", "Title", "ShowMidsizedMessage example"); // or: mp.game.ui.messages.showMidsized("Title", "ShowMidsizedMessage example"); }); mp.keys.bind(0x61, false, () => { mp.events.call("ShowMidsizedShardMessage", "Title", "ShowMidsizedShardMessage example", 21, false, false); // or: mp.game.ui.messages.showMidsizedShard("Title", "ShowMidsizedShardMessage example", 21, false, false); }); mp.keys.bind(0x62, false, () => { mp.events.call("ShowMidsizedShardMessage", "Title", "ShowMidsizedShardMessage example 2 (condensed = true)", 21, false, true); // or: mp.game.ui.messages.showMidsizedShard("Title", "ShowMidsizedShardMessage example 2 (condensed = true)", 21, false, true); }); mp.keys.bind(0x63, false, () => { mp.events.call("ShowWeaponPurchasedMessage", "Title", "ShowWeaponPurchasedMessage example", -2084633992); // or: mp.game.ui.messages.showWeaponPurchased("Title", "ShowWeaponPurchasedMessage example", -2084633992); }); mp.keys.bind(0x64, false, () => { mp.events.call("ShowPlaneMessage", "Title", "ShowPlaneMessage example", 788747387); // or: mp.game.ui.messages.showPlane("Title", "ShowPlaneMessage example", 788747387); }); mp.keys.bind(0x65, false, () => { mp.events.call("ShowShardMessage", "Title", "ShowShardMessage example"); // or: mp.game.ui.messages.showShard("Title", "ShowShardMessage example"); }); mp.keys.bind(0x66, false, () => { mp.events.call("ShowShardMessage", "Title", "ShowShardMessage example (colored)", 0, 11); // or: mp.game.ui.messages.showShard("Title", "ShowShardMessage example (colored)", 0, 11); }); Serverside example (will show a wasted message when you die): mp.events.add('playerDeath', (player) => { player.call("ShowShardMessage", ["~r~Wasted", "You died."]); });
    1 point
  4. Version 1.0.0

    900 downloads

    Job Taxi: 1. Call taxi; 2. Set the route by coordinates; 3. Accept call; 4. Good system of money calculation; 5. Reasonableness of the main features.
    1 point
  5. What errors are you getting? Where can't you download? Explain your steps, we don't have much info to go off when you say you cannot download rage.
    1 point
  6. The first response to this thread shows how to create a simple timer.
    1 point
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