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Showing content with the highest reputation on 12/28/18 in all areas

  1. Version 1.0.1

    2537 downloads

    First of all i want to credit Geekness for this former Pointing CL code I rewrote the Clientside Animation into JavaScript and synced it through two Serverside events and an additional Clientside SyncFix-Event with the help of George. Installation: 1. Add client.js to your client_packages 2. Add require('./client.js'); in your clientside index.js 3. Add server.js to your packages (Optional you can copy the code and paste it into your existing events file) 4. Add require('./server.js'); in your serverside index.js Control: The Animation is bound to the 'b' key. Have fun with this resource.
    1 point
  2. В этой ветке форума добрые люди выкладывают списки
    1 point
  3. Interiors You might need to mess with interior props to make these interiors look proper. (getInteriorAtCoords & enableInteriorProp & disableInteriorProp and _SET_INTERIOR_PROP_COLOR native) Nightclub Coords: new mp.Vector3(-1604.664, -3012.583, -78.000) Interior Props List: Int01_ba_security_upgrade Int01_ba_equipment_setup Int01_ba_Style01 Int01_ba_Style02 Int01_ba_Style03 Int01_ba_style01_podium Int01_ba_style02_podium Int01_ba_style03_podium int01_ba_lights_screen Int01_ba_Screen Int01_ba_bar_content Int01_ba_booze_01 Int01_ba_booze_02 Int01_ba_booze_03 Int01_ba_dj01 Int01_ba_dj02 Int01_ba_dj03 Int01_ba_dj04 DJ_01_Lights_01 DJ_01_Lights_02 DJ_01_Lights_03 DJ_01_Lights_04 DJ_02_Lights_01 DJ_02_Lights_02 DJ_02_Lights_03 DJ_02_Lights_04 DJ_03_Lights_01 DJ_03_Lights_02 DJ_03_Lights_03 DJ_03_Lights_04 DJ_04_Lights_01 DJ_04_Lights_02 DJ_04_Lights_03 DJ_04_Lights_04 light_rigs_off Int01_ba_lightgrid_01 Int01_ba_Clutter Int01_ba_equipment_upgrade Int01_ba_clubname_01 Int01_ba_clubname_02 Int01_ba_clubname_03 Int01_ba_clubname_04 Int01_ba_clubname_05 Int01_ba_clubname_06 Int01_ba_clubname_07 Int01_ba_clubname_08 Int01_ba_clubname_09 Int01_ba_dry_ice Int01_ba_deliverytruck Int01_ba_trophy04 Int01_ba_trophy05 Int01_ba_trophy07 Int01_ba_trophy09 Int01_ba_trophy08 Int01_ba_trophy11 Int01_ba_trophy10 Int01_ba_trophy03 Int01_ba_trophy01 Int01_ba_trophy02 Int01_ba_trad_lights Int01_ba_Worklamps Basement/Garage? Coords: new mp.Vector3(-1505.783, -3012.587, -80.000) Interior Props List: Int02_ba_floor01 Int02_ba_floor02 Int02_ba_floor03 Int02_ba_floor04 Int02_ba_floor05 Int02_ba_sec_upgrade_grg Int02_ba_sec_upgrade_strg Int02_ba_sec_upgrade_desk Int02_ba_storage_blocker Int02_ba_garage_blocker Int02_ba_FanBlocker01 Int02_ba_equipment_upgrade Int02_ba_coke01 Int02_ba_coke02 Int02_ba_meth01 Int02_ba_meth02 Int02_ba_meth03 Int02_ba_meth04 Int02_ba_Weed01 Int02_ba_Weed02 Int02_ba_Weed03 Int02_ba_Weed04 Int02_ba_Weed05 Int02_ba_Weed06 Int02_ba_Weed07 Int02_ba_Weed08 Int02_ba_Weed09 Int02_ba_Weed10 Int02_ba_Weed11 Int02_ba_Weed12 Int02_ba_Weed13 Int02_ba_Weed14 Int02_ba_Weed15 Int02_ba_Weed16 Int02_ba_Forged01 Int02_ba_Forged02 Int02_ba_Forged03 Int02_ba_Forged04 Int02_ba_Forged05 Int02_ba_Forged06 Int02_ba_Forged07 Int02_ba_Forged08 Int02_ba_Forged09 Int02_ba_Forged10 Int02_ba_Forged11 Int02_ba_Forged12 Int02_ba_Cash01 Int02_ba_Cash02 Int02_ba_Cash03 Int02_ba_Cash04 Int02_ba_Cash05 Int02_ba_Cash06 Int02_ba_Cash07 Int02_ba_Cash08 Int02_ba_truckmod Int02_ba_truckmod Int02_ba_coke_EQP Int02_ba_Cash_EQP Int02_ba_Forged_EQP Int02_ba_meth_EQP Int02_ba_Weed_EQP Int02_ba_DeskPC Int02_ba_sec_desks_L1 Int02_ba_sec_desks_L2345 Int02_ba_sec_upgrade_desk02 Int02_ba_clutterstuff Terbyte Interior? Coords: new mp.Vector3(-1421.015, -3012.587, -80.000) Interior Props List: Int_03_ba_weapons_mod Int_03_ba_drone Int_03_ba_Design_01 Int_03_ba_Design_02 Int_03_ba_Design_03 Int_03_ba_Design_04 Int_03_ba_Design_05 Int_03_ba_Design_06 Int_03_ba_Design_07 Int_03_ba_Design_08 Int_03_ba_Design_09 Int_03_ba_Design_10 Int_03_ba_Design_11 Int_03_ba_Design_12 Int_03_ba_Design_13 Int_03_ba_Design_14 Int_03_ba_Design_15 Int_03_ba_Design_16 Int_03_ba_Design_17 Int_03_ba_Design_18 Int_03_ba_Design_19 Int_03_ba_Design_20 Int_03_ba_Design_21 Int_03_ba_Design_22 Int_03_ba_Design_23 Int_03_ba_Design_24 Int_03_ba_Design_25 Int_03_ba_bikemod Int_03_ba_Tint Int_03_ba_Light_Rig1 Int_03_ba_Light_Rig2 Int_03_ba_Light_Rig3 Int_03_ba_Light_Rig4 Int_03_ba_Light_Rig5 Int_03_ba_Light_Rig6 Int_03_ba_Light_Rig7 Int_03_ba_Light_Rig8 Int_03_ba_Light_Rig9
    1 point
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