Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 02/22/19 in all areas

  1. Version 1.2.0

    3536 downloads

    This plugin lets you "fix" RPFs of your dlcpacks on a server start in a completely automated way. Yes, it does support recursive RPFs! Installation Extract all archive files to the server root folder. No dependencies required, just the latest RAGE Multiplayer server. Usage Put your dlcpacks into /source_dlcpacks/ folder in the server root folder. Once you start the server it puts the proper dlcpacks into /client_packages/dlcpacks/. Credits Neodymium - GTA 5 modding research rootcause - testing
    4 points
  2. If someone needs help with the installation you can contact me Discord: SpLuXx#5967 //EDIT HAVE FUN!
    2 points
  3. Both languages are great in performance in RAGE:MP and they're getting better with their response time by every RAGE:MP update. By your knowledge/experience in any of the languages, you can reach the best performance with it. It's depends mostly on how you code/organize your game-mode. So just go with the one that you feel adapting the most. I would recommend Javascript because it's a simple syntax language and easy to understand/adapt fast. If you're into OOP and like Javascript syntax, you can go with Typescript. But since also you have some basic knowledge with C#, you can give it a kick-off. its not end of the world if you choose one and didnt like it. You always have the opportunity to switch and compare between them. It's all about you at last.
    1 point
  4. namespace rp.model { public class InventoryModel { public int id { get; set; } public String hash { get; set; } public String description { get; set; } public int type { get; set; } public int amount { get; set; } } }
    1 point
×
×
  • Create New...