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Showing content with the highest reputation on 06/02/19 in Files

  1. Version 1.0.0

    208 downloads

    This resource introduces the well known scaleform hud for mission/heists. Makes it easy to create it in-game Known Issues: Mission end doesn't display black background due to unknown reason, still addressing it. API: Client-side API // Client side // Credits to kemper for his amazing scaleform class... /* * Creates an intro that you see on mission start. * style: int (1-20) Adds background to the intro banner * header: Mission title * subHeader: Mission secondary title */ mp.banners.createIntro(style, header, subHeader).then(done => { }); /* * Creates an objective banner * style: (1-20) Adds background to the intro banner * header: Mission title * objective: Mission secondary title */ mp.banners.createObjective(style, header, objective).then(done => { }); /* * Creates an objective banner * style: int (1-20) Adds background to the intro banner * missionName: Mission title * reason: Reason of pass/fail * passed: boolean */ mp.banners.missionResult(style, missionName, reason, passed).then(done => { }); /* * Creates an mission end banner. * style: int (1-20) Adds background to the intro banner * cashWon: Cash Earned * level: Object * { rpGain: (int), rpStart: (int), rpMin: (int), rpMax: (int), currentRank: (int), nextRank: (int), rankUpText: (string), rankUpExtraText: (string) } */ mp.banners.missionEnd(style, cashWon, level).then(done => { }); Banner Images: Intro: Objective Mission Complete Mission End If you have any issues you know what to do.... Thanks for reading this at least....
    3 points
  2. Version 18w48a

    16614 downloads

    NativeUI for RageMP! This can only be used Clientside! Documentation: Click Github: Click
    1 point
  3. Version 1.0.2

    2137 downloads

    This resource adds GTAO style player blip/icon to streamed in players. Their icon will be removed when they stream out. You can change the color of player blips by setting blipColor using Entity::data or Entity::setVariable on serverside. For a list of blip colors, visit the wiki page about blips. Installing Put playerblips into your server's client_packages directory, then add require('playerblips'); to index.js.
    1 point
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