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Showing content with the highest reputation on 07/23/19 in Files

  1. Version 0.3

    2202 downloads

    RageZombies (on Github) Zombie Survival Gamemode for RageMP Installation! Prerequisites: MongoDB, NodeJS > 8.0.0 , Intermediate JS Knowledge install all needed packages using npm i "compile" clientside code using watchify client/development/index.js -o client/index.js edit app.js to fit your environment run app.js node app.js run your server About RageZombies was heavily insipred by some of my Zombie Projects on MTA, different Survival/Zombie Games. Most of the Work was strongly influenced by the small community that gathered around the project, therefor special thanks to: Pluz The-Second RiiVu Chmuzy CarloGambino feris without their work i couldn´t have finished some parts Features please take into consideration that all of these are work in progress, meaning they are not finished. Plant System Clothing System Inventory Vehicles Lootable Items Lootable Chests Zombies Weapon Damage Equipment Gathering System Character System Account System Building System Hunger and Thirst Weather System ( Weather Zones ) Animation Sync Object Streamer Contribution If you feel like contribution to this project feel free to send requests. all constributors will be credited. License Please visit License for more information. Contact If you feel like contacting me for whatever reason Steam Discord Github RageMP Resource Credits Thanks to RageMPDev for his Attachment System Thanks to rootcause for his Crouch System and his Scaleform Messages Script Thanks to micaww for Rage-RPC Thanks to Larsf96 for his contribution to the CEFBrowser Class.
    1 point
  2. Version 1.2

    4749 downloads

    UPDATE I highly recommending using my more updated resource "MySQL Accounts" instead as it fixes known issues and runs better: This resource will stay up, however I will not be giving any help for this resource as I don't believe it should be used for serious projects. ---- Basic MySQL Gamemode Github Link: https://github.com/MrPancakers/ragemp-mysql Resource Thread: Discord: MrPancakers#9283 This is a template of a very basic login/registration system you can implement into your game mode to get started. This template only stores usernames, passwords(encrypted with BCrypt), position and money so anything extra will need to be implemented yourself. This is intended for beginners so the code is pretty basic and nothing fancy has been done so it is easily readable. If you find any issues, leave a comment on my thread or leave a comment on this resource. Installation You'll need to have a MySQL server setup, either using WAMP/XAMPP/or from a server. To keep this short I will not go through setting these up, simply Google 'How to set up WAMP' for example to get it set up. Unzip the source and place it inside of your server files folder. Open your command prompt and change your directory to your server folder. Then do 'npm install' to install the required node_modules. Create a new database and call it whatever you want (Inside the script it is called 'ragemp-mysql'). Once created, import the ragemp-mysql.sql into your newly created database. Go to packages/mysql/mysql.js and open it. At the top is the connection info, change this to whatever your IP and MySQL username/password is. If you're hosting this locally and you haven't made/changed the MySQL info, the default should be fine. You're all set to go.
    1 point
  3. Version 1.0.0

    766 downloads

    Simple CEF to play custom mp3's in the background. The CEF autodestroys after the sound has finished to not use our beloved PC resources. Copy client_packages and packages content in their respective directory, then import them. You can put your mp3's inside client_packages/Sound/sounds/ and trigger them with their filename. Only mp3 is supported right now, although ogg works as well, it's easily exchangeable and/or extensible to allow for both. As of right now, you can play a sound with the "/playsound NAME" command. You can use this as you want, this is only a barebones example to show how it works. I have not experimented when it comes to max sound length / filesize. I'd like to know though
    1 point
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