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Showing content with the highest reputation on 10/08/19 in Posts

  1. Web developer for hire with a reasonable budget. I can create you UCP, forum, landing pages, discord bot and anything else related to the web. Discord - uncleJ0E#6051 COVID-19 Website - https://covid19track.netlify.app/ Landing pages: https://imgur.com/FIy2fVQ https://imgur.com/a/skG8Irq Login forms: https://imgur.com/rkTZeDf Character: Version 1 - https://imgur.com/64eGsyR Version 2 - https://imgur.com/TygIvkW Character look - https://imgur.com/a/MSIUSqB MDC Design: https://imgur.com/ZEdPo4d https://imgur.com/6vE65fU UCP Design: https://imgur.com/a/cp75nWx
    1 point
  2. That would be asynchronous like a mysql query, but still slower.
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  3. It depends on what data exactly you want to store. For static things that don't change on runtime, I use JSON, for things that CAN change during runtime I use MySQL.
    1 point
  4. Hi, try this. CLIENTSIDE function loadInt(x,y,z, ipl) { var interior = mp.game.interior.getInteriorAtCoords(x,y,z); //pkt wo der spieler im interior spawnt mp.game.streaming.requestIpl('"'+ipl+'"'); // interior name(IPL) mp.game.interior.refreshInterior(interior); } mp.events.add('cInterior:loadInt', loadInt); SERVERSIDE mp.events.addCommand('testint', (player, allText, x, y, z, iplNAME) => { let position = new mp.Vector3(parseFloat(x), parseFloat(y), parseFloat(z)); player.position = position; player.call("cInterior:loadInt",[position.x, position.y, position.z, iplNAME]); }); Good luck !
    1 point
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