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Showing content with the highest reputation on 06/24/20 in all areas

  1. Version 1.0.0

    3024 downloads

    Hello ladies, i'm not going to work on that game-mode anymore, so i'll release it for the public to get people learn how to build awesome systems. (car repair, ...) Some of the script-files got removed because of security reasons. You cant compile that script without any additions. So learn out of it and read the code! Nothing more to say, enjoy it. If you're going to use the code. mention me as credit. Enjoy! DevGrab.
    1 point
  2. Hi friends, I have encountered problems connecting to the server with version 1.1. When the volume of dls exceeds the size of several GB, the launcher starts to run version 0.3.7 instead of 1.1, I basically understand the essence of this problem by the fact that the connection to the server becomes unstable, and may even be timed out due to a long load.I can also measure this if I start connecting to the server and disconnect the network or turn off the server, then the launcher also starts loading at 0.3.7. And one more problem with the new launcher, if the third-party authorization launcher is not initially started, then the rage launcher starts to load and just closes when you try to start the third-party launcher. By a third-party launcher, I mean steam or rockstar or epic. And if these launchers are started before connecting to the server via rage, then everything starts.
    1 point
  3. You dont need the plugin in 1.1 anymore. Also the processing with Archivefix isnt needed anymore. Just put the ymap in an dlc.rpf and put in the right folder game_resources/dlcpacks/name_of_dlc/dlc.rpf
    1 point
  4. Rage doesn't start connecting to the server without first running Steam. Rage multiplayer loads steam and rokstar after selecting the server, then all the processes die. But if you're up to running Rage turn on Steam everything works. It used to be all right - how to fix and come back?
    1 point
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