4 exclusive interiors, made to order. You can use them in your projects.
Coordinates:
Ballas: 85.5705, -1958.5394, 21.1222
Vagos: 362.6218, -1985.8628, 24.1300
Bloods: 512.2373, -1345.4938, 29.3553
Families: -163.0204, -1640.8988, 34.1324
Hello ladies,
i'm not going to work on that game-mode anymore, so i'll release it for the public to get people learn how to build awesome systems. (car repair, ...)
Some of the script-files got removed because of security reasons. You cant compile that script without any additions. So learn out of it and read the code!
Nothing more to say, enjoy it. If you're going to use the code. mention me as credit.
Enjoy! DevGrab.
Hi, my realization voice chat on cef in the RAGE:MP
Voice working by distance position (noice control), activation F8 (push and talk)
Installing
1. Read all .js comments and put code in your gamemode
2. Prepare security Web Server and start peer js server, generate crt files and put with server in one folder
3. Change all urls my web project on yours
For peerjs server, use next package install: npm install fs peer
P.s, i dont know would be new version that scripts, but if you want himself update and i can upload its here
Date Build: 22 feb 2018
Features
Nice and clean UI
Save maps (as json)
Load maps to continue your work.
Spawn objects / markers / vehicles
Fast search in a list of thousands of objects (200ms maximum)
Controls
F to show/hide cursor
WASD to move, Q/E for up or down
Mouse click on an object with the crosshair (not cursor) to select it
Arrow keys to move entity
PG Up / PG Down move entity up/down
CTRL + Arrow keys to rotate, CTRL + PG UP/ PG DOWN to rotate on X vector
Hold Alt to rotate/move entities or yourself slowly
Hold Shift to rotate/move entities or yourself faster
CTRL + C to duplicate entity
Delete to destroy
F5 to open a list of all entities in the map, clicking an item will select it, some objects can only be selected from this menu.
F4 to stop freecam and move your character around
For installation, don't forget to require `./map-editor` in your client_packages
Maps are saved in the root "maps" folder
Credits for @Morbo for his noclip camera.
Thanks to Fenrir for support
Disclaimer: this map editor is a work of fiction, if there's similarities between this and MTA's map editor then its purely a coincidence.