Lucky wheel is synced.
Coords: 1110.8710, 228.8737, -49.6358
resource on my github: https://github.com/Sokol123456/luckywheel
Added support for 0.3.7, check github
Simple kill feed script that displays recent deaths on the server.
Installing
Put the files you downloaded in their respective places
Add require('killfeed') to client_packages/index.js
All done
Notes
Even though this is a kill feed script, you can send other messages to players by passing a string (your message) to pushToKillFeed event.
The kill feed is located below the ammo counter HUD element.
The kill feed displays 5 items (variable: maxKillFeedItems) and will display an item for 30 seconds. (variable: killFeedItemRemoveTime)
Not all death reasons are detected but weaponData.json covers most cases.
Default kill feed font might not support all characters.
This resource introduces new types of synced data variables along with entity.setVariable and entity.setOwnVariable to lower the affected user with syncing such data to a certain scope.
Stream variables: Introduces synced data variables across streamed entities. The entity provides his data to the streamed clients and the vice versa.
Dimensional variables: Introduces synced data variables across a dimension. The entity provides data to all clients in the dimension with a option to have a persistent data mode which keeps the data synced across multi dimension change.
Note: Dimensional variables won't operate properly if you don't use its custom function entity.setDimension due to some complications that couldn't be sorted out.
More information about the API usage can be found in github repo.
This resource was a collaboration with me and @materiawith a vision to release a series of open sourced resources later on.