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Showing content with the highest reputation on 03/28/21 in all areas

  1. Version 1.0.2

    258 downloads

    Attach a player to bmx, cruiser or scorcher bike optional downloads: https://de.gta5-mods.com/vehicles/lowrider-bike-add-on-replace https://de.gta5-mods.com/vehicles/forever-28-inches-bike-add-on-extras Installing extract attachedBike folders to packages/attachedBike and client_packages/attachedBike if you allready have a index.js in your client_packages: add "require('attachedBike')" Usage Press "G" - Attach/Unattach player to/from bike Spawn a Cruiser: /bike Spawn a Bmx: /bike bmx Spawn a Scorcher: /bike scorcher optional mod bikes: /bike yj28 /bike lowriderb Notes GitHub: https://github.com/Yoegibby/ragemp-attachedBike
    2 points
  2. Discord | Site Information about server The largest and most popular GTA V Roleplay server opens to the English market! The Grand Role Play server opened in 2020 in Russian and to this day works flawlessly with a large number of people. The server is programmed from scratch on the RAGEMP platform. To this day, server owners are upgrading and updating the server. Grand Role Play server does not have queues to connect to the server because this server supports +1000 players at a time. Connect when you want! More than +200 people play on the English server every day. Staff Structure We could write “Server Team” in this section, but since we are a big family with people of all walks of life, then we can confidently say that we are one big project. The project team looks at the players as “their” children. With each follower of our project, we communicate sincerely and try to answer all the questions asked in as much detail as possible so that the project follower can feel that we need him and we care about his opinion. When we start writing the composition of the team, we would like to say that the people in the project are different in a way. Everyone has their work and does it with real quality because the people in the team put all their hopes and all the motivation to make the project look “from the side” to make it look like the project is high quality and a friendly community plays in it. Server systems 😲 First steps after registration 🧐 Authorization 👨‍👦 Family system 🔧 Settings 🤯 Craft system 🚗 Сustomize your car 🥼 Sell your things on the trading market 🌿 Family farming business 👕 Thousands of clothes for your character 🚗 We have more than 200 DLC cars 🏡 Estate agency 💸 Bank robbery 🎒 Inventory with 23k icons 💵 Bank system 🕹️ Main menu 🤑 Stock exchange ⚡ Electrician job 🔫 Thug graffiti system 💰 Export goods 🚕 Taxi system 🔫 Сollecting weapons Want to start playing? Visit https://gta5grand.com/
    1 point
  3. Version 1.1.0

    745 downloads

    Description: This resources provides the ability to create/control sound in 3D via custom API. A slightly redesigned version of the Sound API, with real synced 3d effect. API: // Client-side mp.game.audio.playSound3D(veh_id, url, range, volume, track_length) /* * veh_id: int(Required) [Vehicle RemoteID] * url: string (Required) [Links and local package:// protocol are supported] * range: int (Optional, Default: 60) * volume: int (Optional, Default: 1) [Range: 0 to 1] * track_length: int (Optional, Default: 180) [Current track length in seconds] */ /// EVENTS: // (Client) /* * EventName: audioFinish * params: soundID (Vehicle's RemoteID that is finished Playing) */ /* * EventName: audioError * params: soundID (Vehicle's RemoteID that had error), errorObject {code: 'error code', error: 'error description'} */ // (Server) /* * EventName: sound:create * params: id, (Vehicle's RemoteID) url, range, volume, track_length */ /* * EventName: sound:destroy * params: id (Vehicle's RemoteID) */ /* * EventName: sound:pause * params: id (Vehicle's RemoteID) */ /* * EventName: sound:resume * params: id (Vehicle's RemoteID) */ /* * EventName: sound:setVolume * params: id (Vehicle's RemoteID), volume */ // Example let vehicleId = mp.players.local.vehicle.remoteId; mp.game.audio.playSound3D(vehicleId, 'http://rfcmedia.streamguys1.com/MusicPulse.mp3', 20, 1, 60); mp.events.callRemote('sound:pause', vehicleId); mp.events.callRemote('sound:resume', vehicleId); mp.events.callRemote('sound:destroy', vehicleId); If you have any issues or suggestions, you know the usual routine. Credits: - Thanks to Captien for his 3D sound API. Media:
    1 point
  4. Very Good server on rage 1000% would recommend +1
    1 point
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