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  1. Interiors Credits to CodeWalker (dexyfex and contributors) and GTA V Script Decompiler (njames93) for providing the tools to get this information. This section is not 100% reliable until I can test them ingame. All locations seem to work just fine, keep in mind that you'll need to use entity sets to make them look proper. Tuner Garage Position: new mp.Vector3(-1350.0, 160.0, -100.0); Entity Sets/Interior Props: entity_set_bedroom entity_set_bedroom_empty entity_set_bombs entity_set_box_clutter entity_set_cabinets entity_set_car_lift_cutscene entity_set_car_lift_default entity_set_car_lift_purchase entity_set_chalkboard entity_set_container entity_set_cut_seats entity_set_def_table entity_set_drive entity_set_ecu entity_set_IAA entity_set_jammers entity_set_laptop entity_set_lightbox entity_set_methLab entity_set_plate entity_set_scope entity_set_style_1 entity_set_style_2 entity_set_style_3 entity_set_style_4 entity_set_style_5 entity_set_style_6 entity_set_style_7 entity_set_style_8 entity_set_style_9 entity_set_table entity_set_thermal entity_set_tints entity_set_train entity_set_virus Car Meet Positions: new mp.Vector3(-2000.0, 1113.211, -25.36243); new mp.Vector3(-2000.0, 1113.211, 27.66735); Entity Sets/Interior Props: entity_set_meet_crew entity_set_meet_lights entity_set_meet_lights_cheap entity_set_player entity_set_test_crew entity_set_test_lights entity_set_test_lights_cheap entity_set_time_trial Meth Labs Positions: new mp.Vector3(981.9999, -143.0, -50.0); new mp.Vector3(1210.0, 1857.0, -50.0); new mp.Vector3(1569.0, -2130.0, -50.0); new mp.Vector3(839.0, 2176.0, -50.0); Entity Sets/Interior Props: tintable_walls Miscellaneous IPLs tr_tuner_meetup tr_tuner_race_line tr_tuner_shop_burton tr_tuner_shop_mesa tr_tuner_shop_mission tr_tuner_shop_rancho tr_tuner_shop_strawberry
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