Ah good point OP.
I come from the SA-MP days where servers would randomly appear in the client as they were pinged and information was retrieved. 1 by 1.
We could also neatly filter by gamemode, "not empty", "not full" and even search by "name". The discoverability of new servers were often done by accident.
I do think as a growing platform, rage:mp should definitely look into ways of removing that barrier for new servers. Opposed to what Pancakers says above - while i do agree that servers with players are more luxury - I would argue that these servers have a natural way of sustaining the competition, when they already have players. Right? So, sorting them on top does not only allow them to take up more visibility, but also self-boost their viisbility on the master list.
So, a good way to solve this is to have a randomly populated list, with the needed filters in place to let the end user find what they want to play. This way I believe new servers can have a tiny bit of leverage to live of, when they are trying to establish new modes and new features.
Of course, I respect there are separate opinions here, but in this case, I take the perspective of the one who is trying to establish a new community.
Great point @Shourya90 ๐