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Showing content with the highest reputation on 08/30/21 in Posts

  1. Soup's RageMP Map Pack! 5 NEW maps, detailed to the core! Featuring: - Davis-Mega Mall! A very detailed shopping centre to copy the real life equivalent of the mall. Featuring actual walk-in stores with objects made from scratch specifically for the map! - A small yet heavily detailed bar interior that gives off a nightlife vibe! - A church interior, taken from GTA 4 and re-done to let players walk around freely in! - Closed off interiors around the Davis area with their interiors re-done! - Detailed mapping of Legion Square with a stage area and a market for players to roam around in. Davis Mega Mall Small bar interior Closed off Davis buildings Legion Square mapping Church Interior
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  2. This seams to be the correct natives for the problem i try to solve. Thank you very much for your help. Greetings
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  3. I thought this was a SAMP bug ๐Ÿ˜… Do a simple (or more complicated) server-side check, if the player enters a vehicle when the lockstate is true / speed is > x, kick them out. Not sure if the original issue could be down to their network connection.
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  4. Ah good point OP. I come from the SA-MP days where servers would randomly appear in the client as they were pinged and information was retrieved. 1 by 1. We could also neatly filter by gamemode, "not empty", "not full" and even search by "name". The discoverability of new servers were often done by accident. I do think as a growing platform, rage:mp should definitely look into ways of removing that barrier for new servers. Opposed to what Pancakers says above - while i do agree that servers with players are more luxury - I would argue that these servers have a natural way of sustaining the competition, when they already have players. Right? So, sorting them on top does not only allow them to take up more visibility, but also self-boost their viisbility on the master list. So, a good way to solve this is to have a randomly populated list, with the needed filters in place to let the end user find what they want to play. This way I believe new servers can have a tiny bit of leverage to live of, when they are trying to establish new modes and new features. Of course, I respect there are separate opinions here, but in this case, I take the perspective of the one who is trying to establish a new community. Great point @Shourya90 ๐Ÿ™
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  5. Hello RAGE:MP community, I would like to suggest an ExYu or Balkans(name it whatever you like) discord text channel in the "non-English" category. For those who don't know what/where ExYu was here is a link (ExYu). Currently, SA:MP holds the most influence in these countries but more and more communities are going towards expanding their range of servers with RageMP. For SA:MP we have lots of forums and places to connect with each other, including a channel on the official OpenMP project Discord server (the next step in SA:MP). However, since we are fairly new to RageMP, we have no direct channel of communication with other ExYu RageMP communities/players so we really have no way of networking. Bellow is a poll I've made to try to get some of the players/owners to vote for this channel: https://www.strawpoll.me/42250462 Best regards, Jack from the Zara Gaming Community https://zara-rpg.com/
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