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Showing content with the highest reputation on 12/04/21 in Files

  1. Version 1.2.0

    3536 downloads

    This plugin lets you "fix" RPFs of your dlcpacks on a server start in a completely automated way. Yes, it does support recursive RPFs! Installation Extract all archive files to the server root folder. No dependencies required, just the latest RAGE Multiplayer server. Usage Put your dlcpacks into /source_dlcpacks/ folder in the server root folder. Once you start the server it puts the proper dlcpacks into /client_packages/dlcpacks/. Credits Neodymium - GTA 5 modding research rootcause - testing
    1 point
  2. Version 1.0.4

    4088 downloads

    Most of the server developers (ones that don't patiently wait for *something large*, though this resource is powerful enough) use their own server-side object attachments implementation that represents some large JSON with all the object and attachment information. This resource lets you cache "static attachments" in the client-side code so thanks to efficient utilization of the shared data it just uses a small shared variable to do the attachment processing without any need to create server-side objects nor send its data. For example, if you want to attach a specific object to specific ped bone with spefic bone offset and object rotation, this will only use a ~4-8 byte shared variable keeping it accurate. User-made implementations I have seen before usually take ~100 bytes per an object. API: Client-side mp.attachmentMngr.register(attachmentId, model, bone, offset, rotation) mp.attachmentMngr.addLocal(attachmentId) (synced!) mp.attachmentMngr.removeLocal(attachmentId) (synced!) API: Server-side player.addAttachment(attachmentId, remove) player.hasAttachment(attachmentId) Example Resource There's an example resource in /client-packages/epic-attachments folder. It lets you toggle attachments (there are like 30 attachments) using a NativeUI-based menu. Thanks to root for his contributions made to the example resource.
    1 point
  3. Version 1.0.0

    207 downloads

    A Typescript Boilerplate for RAGE:MP with simple setup and usage. 📌 Features - Full RAGE:MP Type Support for VSCode - Built in rollup config for transpile and auto-copy - Prettier Configuration for code formatting. 📥 Installation See: https://github.com/LeonardSSH/ragemp-typescript
    1 point
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