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Showing content with the highest reputation on 08/27/24 in Files

  1. Version 1.0.1

    109 downloads

    Arena is a vehicle based deathmatch gamemode that takes place inside the Maze Bank Arena. Features Rounds The arena gets a new look every 10 minutes (configurable) to keep things fresh. With 30 themes and 10 lighting styles, things will always look different! Power Ups Every time a player is killed, there's a 33% chance (configurable) they'll drop a power-up. There are currently 4 types of power-ups: Armored - makes the minitank more durable against rockets Ghost - hides the player's icon Jumping - activates the minitank's jumping ability, greatly improving maneuverability Repair - repairs the minitank Armored, ghost and jumping power-ups stay active until the player dies. Scoreboard There is a scoreboard to see your and the top 10 player's kill/death stats by holding TAB. Commands /giveup - in case you're bugged or just want to respawn For Developers Since both client and server code is bundled and minified using esbuild, you'll need the dev dependencies if you want to make code changes. to install dev dependencies: npm install --save-dev to bundle clientside files: npm run bundle-client to bundle serverside files: npm run bundle-server The bundled files will be in the "dist" folder. Server Config There are a bunch of settings you can control using conf.json: arena.round_seconds - round time, default: 600 seconds (10 minutes) arena.round_wait_seconds - time between a round ending and another one starting, default: 10 seconds arena.respawn_seconds - respawn time of a player, default: 4 seconds arena.powerup_chance - power-up drop chance where 0.0 is 0% and 1.0 is 100%, default: 0.33 arena.powerup_seconds - lifetime of a collectable power-up if uncollected, default: 60 seconds All these settings expect the values to be numbers. Source code is also available on GitHub: https://github.com/root-cause/ragemp-arena
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