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    1. Cube_Eagle

      Cube_Eagle

      Viewing Downloads

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    2. Boomray

      Boomray

      Viewing Forum: Scripting

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    3. brosiden

      brosiden

      Viewing Topic: [Gamemode] Project V: RPG (Node.js, MongoDB, Vue.js)

      1 minute ago

    4. androzavr

      androzavr

      1 minute ago

    5. DuKKeR

      DuKKeR

      2 minutes ago

    6. Evgeniy_Moguchiy

      Evgeniy_Moguchiy

      Viewing Masterlist

      4 minutes ago

    7. БУБЫЛДА

      БУБЫЛДА

      4 minutes ago

    8. Milky

      Milky

      5 minutes ago

    9. Morell

      Morell

      Viewing File: [3D] Client-side Sound API.

      20 minutes ago

    10. PoMaPuO

      PoMaPuO

      21 minutes ago

    11. zidiq350

      zidiq350

      Viewing Forum: Servers

      26 minutes ago

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    Well-synchronized and well-optimized

    Smooth, accurate and fps-lossless

    We've spent a lot of our time to make your multiplayer gaming experience as good as you have never saw before.
    Having same FPS as you have in singleplayer, you will see smooth and accurate synchronization while playing RAGE Multiplayer.

    NodeJS

    RAGE MP uses NodeJS serverside and JS clientside

    Feel free to use tonns of NodeJS modules that are supported by RAGE Multiplayer
    and enjoy Google's fastest yet V8 engine!

    Create beautiful user interfaces

    powered by Chromium Embedded Framework

    The next generation of graphics user interface
    With CEF you're able to create UI overlays with HTML, CSS, JS and WebGL! Isn't this awesome?

    Grand Theft Auto and Grand Theft Auto: V are registered trademarks of Take-Two Interactive Software
    RAGE Multiplayer (rage-mp.net) is not affiliated with or endorsed by Take-Two Interactive Software and not responsible for user-made servers.

    © 2007-2016. Take-Two Interactive Software and its subsidiaries. All other marks and trademarks are the property of their respective owners. All rights reserved

    © 2016 - the rage:multiplayer Team!

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