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Everything posted by ragempdev
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You can use C++, C# and node server-side. All of this is supported out of box.
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You don't need to use natives to freeze an entity, use https://wiki.rage.mp/index.php?title=Entity::freezePosition
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when..... let redBackground = new menuLib.MenuItem("Red Background Item", [255, 255, 255, 255], [255, 0, 0, 200], { selected: function(state) { mp.game.graphics.notify(`item #${this.idmaybe} is + ${state ? "active" : "inactive..."}`); }, clicked: function() { mp.game.graphics.notify("clicked..."); } });
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tips: 1) Add functions directly instead of working with the manager, e.g.: kemperrr_camera.setActiveCamera(false); 2) Add a proxy or expose an object with cameras so: camerasManager.getCamera('camera?'); // => camerasManager["camera"]; 3) static doesExist(camera) { try { return camera.doesExist(); } catch(err) { return false; } return true; } // => static doesExist(camera) { return mp.cameras.exists(camera)&& camera.doesExist(); }
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The server is stable and wouldn't crash itself. As for termination caused by errors in scripts, there are events both in NodeJS and C# API.
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minigame RAGE-MM (Mini Missions Server) - RACE
ragempdev replied to GreenFanta's topic in Server Advertisements
definitely better than ecrp -
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If you have corrections, then feel free to suggest those in tutorials topics. If its creators will not notice it, then we may apply suggested corrections ourselves.
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