Methods above do not work at 1.1 version.
If came here like me, try this method to write normal engine system:
mp.events.add("playerEnterVehicle",(vehicle, seat)=>{
mp.game.vehicle.defaultEngineBehaviour =false;// stop starts engine when player press 'W' or enter vehicle(because we using it in event)
mp.players.local.setConfigFlag(429,true);// stop problems with animations});
Prevent player from toggling engine state on enter
in Scripting
Posted
Methods above do not work at 1.1 version.
If came here like me, try this method to write normal engine system: