Jump to content

Xabi

Moderators
  • Posts

    1444
  • Joined

  • Last visited

  • Days Won

    83

Posts posted by Xabi

  1. 3 hours ago, Zow said:

    unknown.png

     

    How can I find all those message

    I didnt do anything to language settings and I get spanish language or what? idk

    unknown.png

     

    You have to change the .resx files and Commands.cs be the ones with english texts and recompile, there's a bug on .netcore that makes it unable to get the correct .resx file.

  2. 48 minutes ago, ArhangelSkr said:

    Hi, please tell me, the server started up without errors, but when asked to press F, nothing happens to me = ( \

    Also registration does not work for me, I created the file. enable-clientside-cs.txt

    Screen showing the path where you created it.

  3. 19 minutes ago, Division said:

    this is strange. 
    I got one question to ask.

    You are calling the events from server-side like normal.
    In e.g. Login.cs you are registering the server-called events (via Event.Add) in the constructor.
    But the constructor never gets called by any entry class. 

    So RAGE is triggering every constructor in every class after you joined or how will the class gets initialized?

    Yes, extending from Script makes RAGE call the constructor and initialize the class.

    • Like 1
  4. 3 minutes ago, Division said:
    
    [N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22005
    (node:23508) ExperimentalWarning: The ESM module loader is experimental.
    Loading packages
    Initializing bridge (0.3.7.0)..
    Initializing Bootstrapper.dll (0.3.7.0)..
    -> SERVER STARTED AT 22.03.2019 22:55:21
    ACLEnabled: False
    Loaded 498 entries from vehicleData.json
    Loading resources..

    I got the same problem even with 0.3.7.0

    I don't know about that file failing, that's related to RAGE, not to the gamemode. Check on other PC or tell a friend to test creating that file.

  5. 30 minutes ago, Lonely said:

    Starting RAGE Multiplayer server...

    [=========================================================]

            MaxPlayers:             100
            Sync rate:              40ms
            Name:                   WiredPlayers Development Server
            Gamemode:               roleplay
            Streaming distance:     500
            Announcement:           enabled
            Voice chat:             disabled
            Address:                127.0.0.1:22005
            Connection limits:      disabled
            Encryption:             disabled
            NodeJS:                 enabled
            C#:                     true

    [=========================================================]


    [N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22005
    (node:14636) ExperimentalWarning: The ESM module loader is experimental.
    Loading packages
    Initializing bridge (0.3.7.0)..
    Initializing Bootstrapper.dll (0.3.5.1)..
    -> SERVER STARTED AT 2019/3/23 5:08:06
    ACLEnabled: False
    Loaded 498 entries from vehicleData.json
    Loading resources..
    -> Starting WiredPlayers resource..
    WiredPlayers: setting as Gamemode resource
    WiredPlayers: loading scripts.. found 1 script(s)
    WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
    WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
    WiredPlayers: instantiating WiredPlayers.townhall.TownHall..
    WiredPlayers: instantiating WiredPlayers.parking.Parking..
    WiredPlayers: instantiating WiredPlayers.model.SkinModel..
    WiredPlayers: instantiating WiredPlayers.jobs.FastFood..
    WiredPlayers: instantiating WiredPlayers.jobs.Fishing..
    WiredPlayers: instantiating WiredPlayers.jobs.Garbage..
    WiredPlayers: instantiating WiredPlayers.jobs.Hooker..
    WiredPlayers: instantiating WiredPlayers.jobs.Job..
    WiredPlayers: instantiating WiredPlayers.jobs.Mechanic..
    WiredPlayers: instantiating WiredPlayers.jobs.Taxi..
    WiredPlayers: instantiating WiredPlayers.jobs.Thief..
    WiredPlayers: instantiating WiredPlayers.jobs.Trucker..
    WiredPlayers: instantiating WiredPlayers.house.Furniture..
    WiredPlayers: instantiating WiredPlayers.house.House..
    WiredPlayers: instantiating WiredPlayers.globals.Globals..
    WiredPlayers: instantiating WiredPlayers.factions.Emergency..
    WiredPlayers: instantiating WiredPlayers.factions.Faction..
    WiredPlayers: instantiating WiredPlayers.factions.Police..
    WiredPlayers: instantiating WiredPlayers.factions.WeazelNews..
    WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool..
    WiredPlayers: instantiating WiredPlayers.database.Database..
    WiredPlayers: instantiating WiredPlayers.chat.Chat..
    WiredPlayers: instantiating WiredPlayers.character.Animations..
    WiredPlayers: instantiating WiredPlayers.character.Character..
    WiredPlayers: instantiating WiredPlayers.character.Customization..
    WiredPlayers: instantiating WiredPlayers.character.Login..
    WiredPlayers: instantiating WiredPlayers.character.Telephone..
    WiredPlayers: instantiating WiredPlayers.business.Business..
    WiredPlayers: instantiating WiredPlayers.business.CarShop..
    WiredPlayers: instantiating WiredPlayers.bank.Bank..
    WiredPlayers: instantiating WiredPlayers.admin.Admin..
    WiredPlayers: loading server events.. found 5 server event(s)
    WiredPlayers: loading server events.. found 4 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 5 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loaded 32 server events(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 9 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 2 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 3 command(s)
    WiredPlayers: loading commands.. found 3 command(s)
    WiredPlayers: loading commands.. found 4 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 3 command(s)
    WiredPlayers: loading commands.. found 18 command(s)
    WiredPlayers: loading commands.. found 4 command(s)
    WiredPlayers: loading commands.. found 13 command(s)
    WiredPlayers: loading commands.. found 12 command(s)
    WiredPlayers: loading commands.. found 5 command(s)
    WiredPlayers: loading commands.. found 2 command(s)
    WiredPlayers: loading commands.. found 10 command(s)
    WiredPlayers: loading commands.. found 56 command(s)
    WiredPlayers: loading commands.. found 5 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 29 command(s)
    WiredPlayers: loaded 186 commands(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 5 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 8 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loaded 52 remote event(s)
    -> Resource WiredPlayers started!
    Started! Waiting for connections..
    [P] Plugin bridge.dll loaded!
    Started HTTP server at 22006 port.
    [M] Announcing into master server...
    [M] Connected to master list.

    Bridge 0.3.5.1? That version is too outdated.

  6. 6 hours ago, Elixo_ said:

    Thank you for your response as fast. My MySql.Data problem is resolved but now I am blocking in the room, I had no login request .
    In my server logs I have this: (I have
    WiredPlayers.resources.dll)

     

    You need that .txt file on the guide, created on your PC, not on the server.

  7. 3 hours ago, Elixo_ said:

    Hi, I have a problem with MySql.data, I can not find a solution.
    The MySql.Data is in my "runtime" folder.
    Nuget:
    MySql.Data 8.0.15
    gtaanetwork.api v0.3.6
    Microsoft.NETCore.App v2.0.7

    Error :

     

    When updating the MySQL Nuget, you have to copy the .dll into runtime folder.

  8. 2 hours ago, Sicar said:

    I have the same problem.

    Could you kindly give us an example on how to do it? I get it everytime when it comes to keys, smartphone and so on...

     

    Thank you very much and by the way: impressive work! 😃

    There is a resource on the resource made by @ragempdev which you can check.

    • Sad 1
  9. 1 hour ago, Lonely said:

    Hello Xabi, would you like to sell your WiredPlayers Roleplay Server? I am willing to purchase your full map version in US dollars. If you are willing, please send me a private message for the price. Forgive me for using translation software.

    It's already open source, you can always donate if you like the work, but buying something already released? I don't get you.

  10. 11 hours ago, Killsdead said:

    como puedo descarga la version 1.46 de gta v?

     

    Como dije arriba en su día, comprando el juego. No se puede jugar con la versión pirata.

  11. 1 hour ago, ReMuS2020 said:
      Reveal hidden contents

    Unbenannt.jpg

    i use this 

    INSERT INTO accounts (socialName, password, status) VALUES ('ReMuSRaCInGMaRkE', MD5('*********'), 1); 

     

    
    but when I enter my password, the error comes in the picture

     

    There's no need to use that query anymore, did you find it anywhere on the tutorial?

×
×
  • Create New...