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Posts posted by Xabi
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2 hours ago, OPERATION:V said:
==================[27.02.2019 15:24:56]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[27.02.2019 15:24:56]==================
System.IO.FileNotFoundException: Could not load file or assembly 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. Das System kann die angegebene Datei nicht finden.
File name: 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
=========================================================Only this log is on the server_exceptions file
Then I don't know what it could be.
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1 hour ago, SharpSabre said:
How does supermarket work?
I used:
/business create 1 \\bussiness create for 24-7
/character job 0 1 \\character job assign"0" is the player id in game.
"1" is the job id in the database.so and now?
You don't need any job to /purchase there.
1 hour ago, OPERATION:V said:It seems to be ok, you don't have any more issues or logs?
1 hour ago, OPERATION:V said:It seems to be ok, you don't have any more issues or logs?
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7 hours ago, OPERATION:V said:
I have the same problem. He does not create the right file in the bin folder.
Same problem of who? Did you compile correctly the main .dll?
Alsp, that Wiredplayers.resources.dll doesn't make the server crash.
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Ask the resource creator if you have any doubt and need more information, but you should only copy the files from packages into server-files/packages and client_packages folder's files under server-files/client_packages in most of the cases.
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19 minutes ago, DarkEmpire said:
can there be a problem in windows server 2012?
There shouldn't be any, it's kinda weird that crash with no errors.
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3 minutes ago, DarkEmpire said:
not
i had this file
Try to open the CMD window and execute the server.exe from there, so it doesn't get closed when it crashes and you'll see the exception thrown.
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51 minutes ago, DarkEmpire said:
Nothing else? It shouldn't crash when not finding that .dll library. Also, did you create the needed .txt file to enable client-side C#?
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2 minutes ago, DarkEmpire said:
Yes, I was able to find it 😊
added screenshotClear the file, start the server and get all the logs there on a pastebin better.
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13 minutes ago, DarkEmpire said:
the server automatically closes after connection thereto by the player, without errors
someone had a similar situation?
https://i.imgur.com/RpYRCtJ.jpg
https://i.imgur.com/QKIOsiF.jpg
there may be a problem in the database?
I use mariadb 10.3There's a server_exceptions.txt log, probably you can't connect to the database.
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1 minute ago, DarkEmpire said:
that is, I cannot compile this dll separately from the server part?
It needs that API, which comes on the bootstrapper.dll, so the answer is no.
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48 minutes ago, SharpSabre said:
How we can add Blips in the game?
That's not related to the gamemode itself, but...
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Se pueden poner mapeados en el server, sí. Lo que no sé el formato exacto que aceptan.
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47 minutes ago, OPERATION:V said:
I have a problem
=================[25.02.2019 13:40:00]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[25.02.2019 13:40:00]==================
System.IO.FileNotFoundException: Could not load file or assembly 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. Das System kann die angegebene Datei nicht finden.
File name: 'C:\RAGEMP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)Follow the guide on GitHub step by step and you won't have that problem.
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2 hours ago, spoyled said:
I want to make myself admin, but I can't find where and what I have to write.
You can also check the FAQ on GitHub, where it says how to do so. But looking at the code would also be a great idea next time.
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12 hours ago, Jorge Santamaria said:
Pero estoy un poco perdido con el tema de Discord. La gente esta en alguna "sala" o algo parecido dentro del discord de rage mp ??
En una aplicación de chat donde hay canales de texto y voz, entonces es como si fuera un grupo de whatsapp. Ahí, entre otros, hay un canal sólo para españoles.
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17 minutes ago, michaelmaiers said:
@xabi sry i am a newbee and i want it for me alone! So can you help me please and describe the products for me please?
You can add them like any other item into the database, but if you want to do so, you'll have to check Database.cs class, in order to see the needed data.
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15 minutes ago, michaelmaiers said:
@xabi is there an other option to get products or make the tuning for free?
You should just follow the code, and see what those products are and where they come from. If you do so, you'll learn how all that works, which is the main purpose of this gamemode.
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38 minutes ago, yenoH said:
Hi all,
I also need a little bit of help here. I already compiled the gamemode but it won't starts. Can someone point me to the right direction? That will be great.
Thanks in advance!
==================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'WiredPlayers.resources'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:58]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\WiredPlayers.resources.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load the specified file.
File name: 'System.Text.Encoding.CodePages'
at Assembly System.Runtime.Loader.AssemblyLoadContext.ResolveUsingEvent(AssemblyName assemblyName)
===========================================================================[23-Feb-19 08:51:59]==================
System.IO.FileNotFoundException: Could not load file or assembly 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'. The system cannot find the file specified.
File name: 'D:\Downloads\SteamLibrary\steamapps\common\Grand Theft Auto V\MP\server-files\bridge\resources\WiredPlayers\bin\Debug\netcoreapp2.2\System.Text.Encoding.CodePages.dll'
at void System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, string ilPath, string niPath, ObjectHandleOnStack retAssembly)
at Assembly System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(string assemblyPath)
===========================================================================[23-Feb-19 08:51:59]==================
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Text.Encoding.CodePages, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. The system cannot find the file specified.
at void WiredPlayers.database.Database.OnResourceStart()
--- End of inner exception stack trace ---
at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
=========================================================There is a video tutorial on the previous page, please read a little bit before posting...
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13 minutes ago, michaelmaiers said:
other question! the tunning menu now works, but how i can get products in order?
Go to the scrapyard and /purchase them there.
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3 hours ago, michaelmaiers said:
Hey @Xabi
how i can use the tuning script?
when i write /tunning the server says " Your not in a workshop " then i used /go workshop and it also wont work!Can you help me please? Thanks
MM
You have to create a new /business of that type. Maybe the type was not on the help menu, but you can find it on Constants.cs class.
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Yo que tú usaría el Discord para eso, en el foro apenas hay actividad y, aunque en dicho otro medio tampoco hay mucha, al menos de vez en cuando se habla algo.
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1 hour ago, kersh2018 said:
its not a local host server its a zaphosting server
But you need that file locally in order to compile the client C# scripts.






[GAMEMODE] WiredPlayers Roleplay Server
in Resources
Posted
It's answered on the FAQ.
You'll need to fix the checkpoints.