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Domebic

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Posts posted by Domebic

  1. Hello. I create a transport on the server side and create an event on the client side for the transport to start the engine or turn on the headlights. But nothing works.

    mp.events.add('playerJoin', (player) => {
        player.spawn(new mp.Vector3(2550.088, 4691.932, 33.618));
        var theVehicle = mp.vehicles.new(mp.joaat("hauler"), new mp.Vector3(2544.879, 4664.066, 34.076),
            {
                numberPlate: "513485"
            });
        theVehicle.setColor(255, 0);
        player.call('engineOn', [theVehicle]);
    });
    mp.events.add('engineOn', (theVehicle) => {
        if (theVehicle) {
            theVehicle.setEngineOn(true, true, false);
        }
    });

     

  2. Hello. I create a transport on the server side and create an event on the client side for the transport to start the engine or turn on the headlights. But nothing works.

    mp.events.add('playerJoin', (player) => {
        player.spawn(new mp.Vector3(2550.088, 4691.932, 33.618));
        var theVehicle = mp.vehicles.new(mp.joaat("hauler"), new mp.Vector3(2544.879, 4664.066, 34.076),
            {
                numberPlate: "513485"
            });
        theVehicle.setColor(255, 0);
        player.call('engineOn', [theVehicle]);
    });
    mp.events.add('engineOn', (theVehicle) => {
        if (theVehicle) {
            theVehicle.setEngineOn(true, true, false);
        }
    });

     

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