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AVion123

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Posts posted by AVion123

  1. Code:
    Error: Exception has been thrown by the target of an invocation.
    UNHANDLED EXCEPTION IN COMMAND vehc FOR RESOURCE TranquilityGameMode
    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
     ---> System.TypeLoadException: Could not load type 'GTANetworkAPI.Vector3' from assembly 'TranquilityGameMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' due to value type mismatch.
       at void TranquilityGameMode.A_Commands.Commands.CMD_createVehicleCustom(Player player, string name)
       --- End of inner exception stack trace ---
       at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor, bool wrapExceptions)
       at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
       at bool GTANetworkInternals.CommandParser.Parse(Player sender, string cmdRaw, string ourcmd, string[] args)
    [Command("vehc")]
    public static void CMD_createVehicleCustom(Player player, string name)
    {
    	try
    	{
    		VehicleHash vh = (VehicleHash)NAPI.Util.GetHashKey(name);
    		if (vh == 0) throw null;
    		var veh = NAPI.Vehicle.CreateVehicle(vh, player.Position, player.Rotation.Z, 0, 0);
    		veh.Dimension = player.Dimension;
    		veh.NumberPlate = "ADMIN";
    		veh.SetData("ACCESS", "ADMIN");
    		veh.SetData("BY", player.Name);
    		Log.Debug($"vehc {name}");
    	}
    	catch { }
    }
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