Hello,
i have a problem to pass a variable from server side to client side with the funtion events call :
Server side
mp.events.add('playerJoin', player => {
console.log(`[GTARAGE]: Joueur ${player.socialClub} - IP :[${player.ip}] a rejoint le serveur.`);
if(player.socialClub) == true){
console.log(`[GTARAGE]: Joueur ${player.socialClub} trouvé dans la collection.`);
player.call(`LoginWindow`, player.socialClub);
} else {
console.log(`[GTARAGE]: Joueur ${player.socialClub} inconnu.`);
player.call(`RegisterWindow`, player.socialClub);
};
player.model = mp.joaat('player_zero');
player.spawn(new mp.Vector3(-425.517, 1123.620, 325.8544));
});
Client side :
var BrowserRegisterWindow = mp.browsers.new('package://gtarage/ui/accountRegister.html');
mp.events.add({'RegisterWindow': (player, player.socialClub) => {
// Create register window
BrowserRegisterWindow.execute("updateSocialName("+player+","+player.socialClub+");");
}
});
In HTML :
<script>
function updateSocialName(player) {
let socialname = "player.socialClub";
document.getElementById("socialName").innerText = "player.socialClub";
};
</script>
I want get player social Club in browser, Can you help me pls ?