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1DetroitSavage

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Posts posted by 1DetroitSavage

  1. Here is the console log file... just had them switch the server thinking it may have been a port conflict...no the case, and verified it is a windows based server as well.

     

    Starting RAGE Multiplayer server...

    [=========================================================]

        MaxPlayers:        60
        Sync rate:        40
        Name:            [www.ngrp-reborn.com] NGRP REBORN
        Gamemode:        WP-RP v1.0.1.3
        Streaming distance:    500
        Announcement:        enabled
        Address:        127.0.0.1:22057
        Connection limits:    disabled
        Encryption:        disabled
        NodeJS:            enabled
        C#:            true

    [=========================================================]


    [N] Starting network... - OK: (IPv4-only) at 127.0.0.1:22057
    (node:315800) ExperimentalWarning: The ESM module loader is experimental.
    [M] Announcing into master server...
    Loading packages
    Initializing bridge.dll (0.3.1.1)..
    Initializing Bootstrapper.dll (0.3.5.1)..
    -> SERVER STARTED AT 9/27/2018 9:27:49 PM
    ACLEnabled: False
    Loaded 498 entries from vehicleData.json
    Loading resources..
    [M] Connected to master list.
    -> Starting WiredPlayers resource..
    WiredPlayers: setting as Gamemode resource
    WiredPlayers: loading scripts.. found 1 script(s)
    WiredPlayers: instantiating WiredPlayers.weazelNews.WeazelNews..
    WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
    WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
    WiredPlayers: instantiating WiredPlayers.TownHall.TownHall..
    WiredPlayers: instantiating WiredPlayers.thief.Thief..
    WiredPlayers: instantiating WiredPlayers.telephone.Telephone..
    WiredPlayers: instantiating WiredPlayers.police.Police..
    WiredPlayers: instantiating WiredPlayers.parking.Parking..
    WiredPlayers: instantiating WiredPlayers.mechanic.Mechanic..
    WiredPlayers: instantiating WiredPlayers.login.Login..
    WiredPlayers: instantiating WiredPlayers.house.House..
    WiredPlayers: instantiating WiredPlayers.furniture.Furniture..
    WiredPlayers: instantiating WiredPlayers.hooker.Hooker..
    WiredPlayers: instantiating WiredPlayers.globals.Globals..
    WiredPlayers: instantiating WiredPlayers.garbage.Garbage..
    WiredPlayers: instantiating WiredPlayers.fishing.Fishing..
    WiredPlayers: instantiating WiredPlayers.fastfood.FastFood..
    WiredPlayers: instantiating WiredPlayers.faction.Faction..
    WiredPlayers: instantiating WiredPlayers.faction.Job..
    WiredPlayers: instantiating WiredPlayers.emergency.Emergency..
    WiredPlayers: instantiating WiredPlayers.drivingschool.DrivingSchool..
    WiredPlayers: instantiating WiredPlayers.database.Database..
    WiredPlayers: instantiating WiredPlayers.chat.Chat..
    WiredPlayers: instantiating WiredPlayers.carshop.CarShop..
    WiredPlayers: instantiating WiredPlayers.business.Business..
    WiredPlayers: instantiating WiredPlayers.bank.Bank..
    WiredPlayers: instantiating WiredPlayers.Animations.Animations..
    WiredPlayers: instantiating WiredPlayers.admin.Admin..
    WiredPlayers: loading server events.. found 5 server event(s)
    WiredPlayers: loading server events.. found 4 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 5 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loaded 36 server events(s)
    WiredPlayers: loading commands.. found 5 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 9 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 4 command(s)
    WiredPlayers: loading commands.. found 5 command(s)
    WiredPlayers: loading commands.. found 12 command(s)
    WiredPlayers: loading commands.. found 2 command(s)
    WiredPlayers: loading commands.. found 3 command(s)
    WiredPlayers: loading commands.. found 3 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 18 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 13 command(s)
    WiredPlayers: loading commands.. found 2 command(s)
    WiredPlayers: loading commands.. found 4 command(s)
    WiredPlayers: loading commands.. found 2 command(s)
    WiredPlayers: loading commands.. found 10 command(s)
    WiredPlayers: loading commands.. found 1 command(s)
    WiredPlayers: loading commands.. found 56 command(s)
    WiredPlayers: loading commands.. found 29 command(s)
    WiredPlayers: loaded 185 commands(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 8 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loaded 51 remote event(s)

  2. Seeing this in server_exceptions....

     

    Colorful.ConsoleAccessException: Color conversion failed because a handle to the actual windows console was not found.
       at CONSOLE_SCREEN_BUFFER_INFO_EX Colorful.ColorMapper.GetBufferInfo(IntPtr hConsoleOutput)

  3. I have upgraded to a hosted server on citadel servers.  Their gamemode, freerome, seems to load fine.. as soon as i add all of this gamemode and files I am unable to join the server any longer - nobody is.

     

    Any ideas?  Nothing shows in web console, just looks like things stop loading.

  4. Hey Xabi, great Gamemode!!

    Had a few questions..

    • Do you have a list of all non-working commands as of this moment?
    • Can I change the key binding "F" required to enter/exit doors?  It is messing up the ability to modify businesses/houses/etc.
    • What are the faction IDs?  I am trying to recruit a faction member and/or set in SQL and have no idea what the numbers are, thought it may be "Police" but SQL won't take that.
    • Does the Money System work?

    I have a bunch more, but these will get me moving forward!  Thanks!

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