How to update drawText in Scripting Posted December 9, 2018 · Edited December 9, 2018 by Voidbrew Hello! Server: setInterval(updateRender, 5000); function updateRender() { player.call('update',text) } Client: mp.events.add('update', (text) => { mp.game.graphics.drawText("text", [0.88, 0.16], {font: 4,color: [255,255,255,255],scale: [0.5,0.5],outline: false}); }); 1
How to update drawText
in Scripting
Posted · Edited by Voidbrew
Hello!
Server: