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noBrain

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Posts posted by noBrain

  1. you don't need to replace anything just in code walker create a new project select the object you want to delete and on the project page select Add to project button and then you'll see a list of props that can be deleted and then just save the edited ymap and do as you where doing with the edited ymap (i mean the dlc pack thing)

  2. you shouldn't just create a new ymap you need to add the existing ymap that contains that prop to your project then delete it there and make your dlc pack without changing the ymap name also it's better to just move the objects below the map check because you will have some LOD issues also agian check for LODs to be moved under the map (not all the objects have LOD though you can check that on code walker your self) also if you are working on 1.1 (which you should be if you are developing a new server you don't need archive fix)

  3. I started my local server to test, game's crashing for 2 of my friends and mine as soon as multiplayer started apears, i've read fixes and tried the even re installed but not a chance

    please fix

  4. I'm not sure if this will help but just add a command using mp.events in your server side then use player.call to trigger an event on your client then just listen for the event on your client and when it got triggered just create a new browser. 

    Rmember to add functions that use mp.trigger into a seperated file than their listeners. I might be wrong but i had problems when did this

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