Question about Ladder climbing and Weapon Damage in Scripting Posted February 4, 2024 Hello, I have a problem. I want to reduce the amount of gun damage to the player, but it doesn’t work This example is correct mp.events.add('incomingDamage', (sourceEntity, sourcePlayer, targetEntity, weapon, boneIndex, damage) => { if (damage > 0) { if (weapon == weapon_unarmed) { mp.player.setWeaponDamageModifier(5); mp.player.weapon.setCurrentDamageEventCritical(false); } } });
Question about Ladder climbing and Weapon Damage
in Scripting
Posted
Hello, I have a problem. I want to reduce the amount of gun damage to the player, but it doesn’t work
This example is correct
mp.events.add('incomingDamage', (sourceEntity, sourcePlayer, targetEntity, weapon, boneIndex, damage) => {
if (damage > 0)
{
if (weapon == weapon_unarmed)
{
mp.player.setWeaponDamageModifier(5);
mp.player.weapon.setCurrentDamageEventCritical(false);
}
}
});