qMartis
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Posts posted by qMartis
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9 hours ago, Doom said:
The location you spawning the plane at, is it within the stream range of your local player?
player position is same like plane
player.position= new mp.Vector3(gameStartedData.vehPositionX[gameDimension]+gameStartedData.sk, gameStartedData.vehPositionY[gameDimension]+gameStartedData.sk1, 747.1845092773438-2)I tried another way, but plane position z bouncing. Maybe is possible turn off entity gravity ?
setInterval(function() {veh.position.z = 747.1845092773438;},1) -
entity.freezePosition(toggle);
I try this but maybe I'm wrong with code
veh = mp.vehicles.new(mp.joaat('cargoplane'), new mp.Vector3(1702.69482421875,-2967.266845703125,747.1845092773438));veh.dimension = gameDimension;player.call('freezePlane', [veh]);Client side:mp.events.add('freezePlane', (plane) => {
plane.freezePosition(true);
});-
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if you need to freeze player u can use this https://wiki.rage.mp/index.php?title=Player::playAnimation
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fixed
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https://gyazo.com/f345a4f53c0e1caa3644a3ec59e98dc1
mp.events.add('freeze', (player, x,y,z, xa, xs) => {
mp.players.local.freezePosition(true);
let sceneryCamera = mp.cameras.new('default', new mp.Vector3(x-5, y, z), new mp.Vector3(0,0,0), 140);
sceneryCamera.pointAtCoord(xa, xs, z); //Changes the rotation of the camera to point towards a location
sceneryCamera.setActive(true);
mp.game.cam.renderScriptCams(true, false, 0, true, false);
moneyData.execute('$(".Money_have").empty()')
moneyData.execute('var alertElement = $(\'<h2 style="color:#fff; text-align:center;">'+x+'</h2> \'); \
$(\'.Money_have\').append(alertElement);');
});
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Hello, is legal to get money for privileges of my server on RageMP server ?
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Thanks!
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Hello, is possible to create multiple worlds in one server?

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Posted · Edited by qMartis
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