Synced Player Component Variations in Scripts 777 0 Posted January 11, 2020 Great time saver Think, that better will be to do on client something like if (!entity.getVariable("__componentSync")) { return; } Because variable can be undefined, if server did not have time to initialize it I had such error
Synced Player Component Variations
in Scripts
Posted
Great time saver
Think, that better will be to do on client something like
Because variable can be undefined, if server did not have time to initialize it
I had such error