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BrandyScotchland

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File Comments posted by BrandyScotchland

    WiredPlayers Roleplay

       12990    43

    Hi, I have a problem with the paid latest version.

    1. Players can't see each other.

    2. Is it normal?

    https://prnt.sc/ruxctn

    https://prnt.sc/ruxd79

    https://prnt.sc/ruxdl1

    https://prnt.sc/ruxcdl

    3. Players do not have a Hud

     

     

    This is what the console says:

    Spoiler

    [INFO] Starting RAGE Multiplayer server...

    [============================================================]
    ||
    ||      MaxPlayers              100
    ||      Sync rate               40ms
    ||      Name                    WiredPlayers Development Server
    ||      Gamemode                roleplay
    ||      Streaming distance      500
    ||      Announcement            enabled
    ||      Voice chat              enabled
    ||      Address                 127.0.0.1:22005
    ||      Connection limits       disabled
    ||      Encryption              enabled
    ||      NodeJS                  disabled
    ||      C#                      true
    ||
    [============================================================]


    [INFO] Initializing networking...
    [DONE] Networking has been started: (IPv4-only) at 127.0.0.1:22005
    Initializing Bootstrapper.dll (1.1.0.0)..
    -> SERVER STARTED AT 07.04.2020 20:32:35
    ACLEnabled: False
    Loaded 667 entries from vehicleData.json
    Loading resources..
    -> Starting WiredPlayers resource..
    WiredPlayers: setting as Gamemode resource
    WiredPlayers: loading scripts.. found 1 script(s)
    WiredPlayers: instantiating WiredPlayers.weapons.Weapons..
    WiredPlayers: instantiating WiredPlayers.vehicles.Vehicles..
    WiredPlayers: instantiating WiredPlayers.Utility.UtilityFunctions..
    WiredPlayers: instantiating WiredPlayers.Server.ConnectionHandler..
    WiredPlayers: instantiating WiredPlayers.Server.KeyHandler..
    WiredPlayers: instantiating WiredPlayers.Server.ServerHandler..
    WiredPlayers: instantiating WiredPlayers.jobs.FastFood..
    WiredPlayers: instantiating WiredPlayers.jobs.Fishing..
    WiredPlayers: instantiating WiredPlayers.jobs.Garbage..
    WiredPlayers: instantiating WiredPlayers.jobs.Hooker..
    WiredPlayers: instantiating WiredPlayers.jobs.Job..
    WiredPlayers: instantiating WiredPlayers.jobs.Mechanic..
    WiredPlayers: instantiating WiredPlayers.jobs.Taxi..
    WiredPlayers: instantiating WiredPlayers.jobs.Thief..
    WiredPlayers: instantiating WiredPlayers.jobs.Trucker..
    WiredPlayers: instantiating WiredPlayers.factions.Emergency..
    WiredPlayers: instantiating WiredPlayers.factions.Faction..
    WiredPlayers: instantiating WiredPlayers.factions.Police..
    WiredPlayers: instantiating WiredPlayers.drugs.Drugs..
    WiredPlayers: instantiating WiredPlayers.Data.Persistent.SkinModel..
    WiredPlayers: instantiating WiredPlayers.Curency.Bank..
    WiredPlayers: instantiating WiredPlayers.chat.Chat..
    WiredPlayers: instantiating WiredPlayers.character.Animations..
    WiredPlayers: instantiating WiredPlayers.character.Character..
    WiredPlayers: instantiating WiredPlayers.character.Inventory..
    WiredPlayers: instantiating WiredPlayers.character.Telephone..
    WiredPlayers: instantiating WiredPlayers.Buildings.BuildingHandler..
    WiredPlayers: instantiating WiredPlayers.Buildings.DrivingSchool..
    WiredPlayers: instantiating WiredPlayers.Buildings.GenericInterior..
    WiredPlayers: instantiating WiredPlayers.Buildings.TownHall..
    WiredPlayers: instantiating WiredPlayers.Buildings.Houses.House..
    WiredPlayers: instantiating WiredPlayers.Buildings.Businesses.Business..
    WiredPlayers: instantiating WiredPlayers.Buildings.Businesses.CarShop..
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loading server events.. found 3 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loading server events.. found 2 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 1 server event(s)
    WiredPlayers: loading server events.. found 4 server event(s)
    WiredPlayers: loaded 23 server events(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 13 remote event(s)
    WiredPlayers: loading remote events.. found 5 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 5 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 4 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 6 remote event(s)
    WiredPlayers: loading remote events.. found 1 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 2 remote event(s)
    WiredPlayers: loading remote events.. found 7 remote event(s)
    WiredPlayers: loading remote events.. found 3 remote event(s)
    WiredPlayers: loaded 79 remote event(s)
    Server Language: en-GB
    -> Resource WiredPlayers started!
    Started! Waiting for connections..
    [DONE] Started resource transfer server at 22006 port.
    [DONE] Client-side packages weight: 13.212128 MB (uncompressed: 13.897879 MB).
    [INFO] MasterList: 1.1-DP1 BETA build couldn't be announced to the masterlist
    [DONE] The server is ready to accept connections.
    [N] Incoming connection from ****
    [N] Incoming connection from ****
    [N] **** has been disconnected.
    [20:43:05.872] command_used 0 Joe Aikmen welcome
    [N] *** has been disconnected.

    There is nothing in the server_exceptions and Server_Logs files.

    What's wrong?

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