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Found 6 results

  1. recently I see a problem in ragemp app, when I open rage:mp app then the server list always appears as ordered by how many players are currently playing which means if your server has more active players then your server will appear on the top of the list. don't u guys think it's an injustice for new servers? in my opinion, the list should be random and add some filters in the ragemp app to make the app more easy to use. sorry for my english.
  2. mp.objects.atHandle returns null. var handle = mp.game.object.getClosestObjectOfType(player.position.x, player.position.y, player.position.z, 0.6, mp.game.joaat("prop_vend_soda_01"), false, false, false); mp.gui.chat.push("" + handle); mp.gui.chat.push("" + mp.objects.atHandle(handle));
  3. PROYECTOX El equipo de proyectoX se complace anunciarles, que desde el hoy que se publica este post por este medio se inicializa de forma formal este proyecto, bajo la modalidad de roleplay por voz en español. El servidor actualmente se encuentra en fase de desarrollo y con equipos de Beta testers. Estamos trabajando arduamente todos para poder traer a todos los usuarios un servidor de roleplay donde tu imaginación no pare de crear gracias a la ardua cantidad de sistemas disponibles. El equipo de programación trabajan en constantes actualizaciones y corrección para poder traerles un servidor con estabilidad, gran variedad de sistemas y un a buena seguridad a la hora de jugar con nosotros. Buscamos como comunidad un crecimiento constante en todos los frentes que ofrecemos, es por eso que tenemos u gran equipo administrativo que está dispuesto a ayudarte en todo los problemas, dudas y sugerencias que tengas, además con tamos con herramientas que nos ayuda a saber los intereses y sugerencias que tenga la gente para el servidor estos son algunos de los sistemas que ofrecemos a la comunidad: Más de 5 trabajos y creando muchos más. Creador de facciones. Interiores vacíos para organizarlo a tu gusto. Compra, alquiler y venta de viviendas y bodegas. Opción de comprar negocios. Etc. Faccione con las que contaremos desde el inicio: Trabajos con los que contaremos al inicio: Redes sociales DISCORD | Twitter Imagenes y videos Interiores ALPR Trabjo de minero
  4. Hi! If i connect to my server from localhost / 127.0.0.1 my game will load RageMP 1.1, and I can connect, but if I connect from 192.168.xx.xx or an external IP adress, It'll load 0.3.7, then the sever kicks me due client version mismatch. I even tried with another server, from another PC, but nothing worked. If I start the 1.1 Rage, then connect from an external IP adress It'll start to load the server files, but I get this error and the game crashes, and the server writes this to the console: [N] Incoming connection from 192.168.1.1 [N] 192.168.1.1:61028 has been disconnected. My conf.json: { "maxplayers" : 100, "name" : "RAGE:MP Unofficial server", "gamemode" : "freeroam", "stream-distance" : 500.0, "announce" : false, "csharp" : "enable", "enable-http-security" : false, "port": 22005 }
  5. this is deprecated https://wiki.gtanet.work/index.php?title=C.Register ?? How to get args from command? this is not working namespace myresourcename { public static class Commands // Make sure to not inherit Script class in order to avoid registering the command on stratup { [Command] // Don't forget to add the Command Attribute //public static void TestCmd(Player player) // working public static void TestCmd(Player player, string args) // not working { NAPI.Util.ConsoleOutput("TestCommand Invoked!"); } } public class Main : Script { [ServerEvent(Event.ResourceStart)] public void ResourceStart() { var methodInfo = Type.GetType("myresourcename.Commands").GetMethod("TestCmd"); if (methodInfo != null) { var args = new RuntimeCommandInfo {Alias = "test", Description = "Some description"}; NAPI.Command.Register(methodInfo, args); } } } }
  6. Entering RageMP1.1, some players Rockstar Games crashed back, causing the game to be unable to enter and unable to join the server, but some other players can successfully enter the server All the methods have been tried. I reinstalled Ragemp, reinstalled Rockstar Games, and cleaned the Ragemp registry. However, the player's Rockstar Games will still crash, and Ragemp will also crash, causing the server to fail to enter. Does anyone know this problem? Please help me
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