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  1. Hi Folks! May I present to you: - A GTAV multiplayer RPC library What is this all about? V-RPC introduces synchronous calls to RageMP - whether it is the server, the client or the cef framework that communicates with one another - it doesn't matter! Synchronous calls in that sense mean, for example, sending a request from client to server expecting the server to return a result. Though, there are already libraries that provide synchronous calls, V-RPC comes with C# and Angular 8+ (CEF) support out-of-the-box. One of the key points for developing this library is to provide synchronous calls in different languages among different endpoints in the GTAV multiplayer ecosystem. Why should you use V-RPC? V-RPC is easy to use and comes as an NPM package. Considering the browser V-RPC can also be used using a single file. V-RPC comes with many great features: Middleware support for incoming requests Currently C# and JavaScript/TypeScript support Templating in both languages Optional parallelization of incoming requests in C# Out-of-the-box Angular 8+ framework support Open Source? I love it! V-RPC is Open Source software! The sauce can be found here: https://github.com/eisengrind/v-rpc I appreciate any contributions to the project. Latest versions: C#: https://www.nuget.org/packages/Eisengrind.VRPC.RageMP.Server/2.0.0 JS: https://www.npmjs.com/package/@eisengrind/v-rpc Angular 8+: https://www.npmjs.com/package/@eisengrind/ng-v-rpc Hope you like it! Have a great Weekend. 😉
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