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attachTo function problem


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Hi! Im'm trying to make spectate system using 'attachTo' function: https://wiki.rage.mp/index.php?title=Entity::attachTo

I'm using the function like this:

localplayer.attachTo(target.handle,  0, 0, 0, 0, 0, 0, 0, true, false, false, true, 0, false);

+ player.Transparency setted to 0 so the attached player can be invisible but here is the problem: The parameter 'collision' is set to FALSE but players can still hit each other.

Tried to use "setVisible' or 'setCollision' but still failed..

Is it possible to make a spectator system with this function or is there another option?


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