NetRaider Posted May 4, 2021 Share Posted May 4, 2021 (edited) So I followed this tutorial: Now I am NOT calling the login.html to be shown in the game, and it still GETS SHOWN, idk how. Also I created a function where I do /login to make this pop up, so I added this line of code in the /login function: NAPI.ClientEvent.TriggerClientEvent(player, "ShowLoginCEF", true); public void ShowLoginPage(object [] args) { bool flag = (bool)args[0]; //This shows the Login.html page LoginCEF.Active = flag; RAGE.Ui.Cursor.Visible = flag; Chat.Show(!flag); RAGE.Elements.Player.LocalPlayer.FreezePosition(flag); } and it does not show the mouse cursor. Shortly said I have 5 problems. 1st one is, that the login.html gets shown automatically without my will. 2nd problem is when I want to show it over this code [ServerEvent(Event.PlayerConnected)] public void OnPlayerConnected(Player player) { //Loading the CEF on the clients pc //Launching the Login event NAPI.ClientEvent.TriggerClientEvent(player, "ShowLoginCEF", true); } it does not freeze the player and it does not show the mouse. 3rd problem is when i try to use /login , it freezes the player, but it does not show the mouse cursor. [Command("login")] public void CMD_Login(Player player) { NAPI.ClientEvent.TriggerClientEvent(player, "ShowLoginCEF", true); } 4th problem when is on player connect, the chat doesn't hide. But when i do /login, it does hide 5th problem: I managed to type in the password field by using the tab button, and nothing happens. The functions don't get executed. EDIT: If you're using RAGEMP 1.1 version you must add rage-sharpN.dll and NOT rage-sharp.dll as a dependency. I did it and still I have the page shown without my will and the mouse does not appear Edited May 5, 2021 by NetRaider added a reference, added extra problems Link to comment Share on other sites More sharing options...
WarstekHUN Posted May 4, 2021 Share Posted May 4, 2021 Hi! Does the chat disappear? Link to comment Share on other sites More sharing options...
NetRaider Posted May 4, 2021 Author Share Posted May 4, 2021 (edited) 13 hours ago, WarstekHUN said: Hi! Does the chat disappear? On player Connect it DOES NOT hide the chat, [ServerEvent(Event.PlayerConnected)] but when I use /login, it DOES hide the chat Edited May 4, 2021 by NetRaider Link to comment Share on other sites More sharing options...
WarstekHUN Posted May 5, 2021 Share Posted May 5, 2021 Try this, @NetRaider: using System; using RAGE; namespace ClientLoginNamespace { public class Phone : Events.Script { RAGE.Ui.HtmlWindow LoginCEF = null; public Phone() { Events.Add("ShowLoginCEF", ShowLoginPage); } public void ShowLoginPage(object[] args) { bool flag = (bool)args[0]; if(flag == true) { RAGE.Ui.Cursor.Visible = true; Chat.Show(false); RAGE.Elements.Player.LocalPlayer.FreezePosition(true); LoginCEF = new RAGE.Ui.HtmlWindow("package://YOUR_HTML_FILE.HTML"); LoginCEF.Active = true; } else { LoginCEF.Active = false; LoginCEF.Destroy(); RAGE.Ui.Cursor.Visible = false; Chat.Show(true); RAGE.Elements.Player.LocalPlayer.FreezePosition(false); } } } } Link to comment Share on other sites More sharing options...
NetRaider Posted May 5, 2021 Author Share Posted May 5, 2021 (edited) I erased my code, because I am transferring to client side javascript. I can't check the code right now, if I fail with the client side javascript, I'll take a look at the code, but I doubt it works, I tried many things. I've ended up with the login function, it does not work. Someone told me to transfer to client side javascript Edited May 5, 2021 by NetRaider Link to comment Share on other sites More sharing options...
NetRaider Posted May 5, 2021 Author Share Posted May 5, 2021 2 hours ago, WarstekHUN said: Try this, @NetRaider: using System; using RAGE; namespace ClientLoginNamespace { public class Phone : Events.Script { RAGE.Ui.HtmlWindow LoginCEF = null; public Phone() { Events.Add("ShowLoginCEF", ShowLoginPage); } public void ShowLoginPage(object[] args) { bool flag = (bool)args[0]; if(flag == true) { RAGE.Ui.Cursor.Visible = true; Chat.Show(false); RAGE.Elements.Player.LocalPlayer.FreezePosition(true); LoginCEF = new RAGE.Ui.HtmlWindow("package://YOUR_HTML_FILE.HTML"); LoginCEF.Active = true; } else { LoginCEF.Active = false; LoginCEF.Destroy(); RAGE.Ui.Cursor.Visible = false; Chat.Show(true); RAGE.Elements.Player.LocalPlayer.FreezePosition(false); } } } } I tried the code and it doesn't work....I am switching to javascript now. C# client side CEF is bugged for sure 1 Link to comment Share on other sites More sharing options...
iSeeYou. Posted May 6, 2021 Share Posted May 6, 2021 You had to declare this in Phone(); LoginCEF = new RAGE.Ui.HtmlWindow("package://YOUR_HTML_FILE.HTML"); If you don't want to see it instantly you just have to in Phone(); LoginCEF.Active = false; Add the event in Phone(); Events.Add("ShowLoginCEF", ShowLoginPage); public void ShowLoginPage(object[] args) { bool flag = (bool)args[0]; LoginCEF.Active = flag; RAGE.Ui.Cursor.Visible = flag; Chat.Show(!flag); RAGE.Elements.Player.LocalPlayer.FreezePosition(flag); } Link to comment Share on other sites More sharing options...
NetRaider Posted May 6, 2021 Author Share Posted May 6, 2021 (edited) 5 hours ago, iSeeYou. said: You had to declare this in Phone(); LoginCEF = new RAGE.Ui.HtmlWindow("package://YOUR_HTML_FILE.HTML"); If you don't want to see it instantly you just have to in Phone(); LoginCEF.Active = false; Add the event in Phone(); Events.Add("ShowLoginCEF", ShowLoginPage); public void ShowLoginPage(object[] args) { bool flag = (bool)args[0]; LoginCEF.Active = flag; RAGE.Ui.Cursor.Visible = flag; Chat.Show(!flag); RAGE.Elements.Player.LocalPlayer.FreezePosition(flag); } it just doesn't work on 1.1 version for some reason Edited May 6, 2021 by NetRaider Link to comment Share on other sites More sharing options...
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