MarcoQ Posted May 20, 2021 Posted May 20, 2021 1.1 (clientside) Hi, today I tried to check the fire around me with the feature: mp.game.fire.getNumberOfFiresInRange(x, y, z, radius); but every time I check I get 0 though and the fire is created using: https://wiki.rage.mp/index.php?title=Fire::startScriptFire
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