fl1k Posted August 18, 2021 Posted August 18, 2021 Method not found: 'Void GTANetworkMethods.Player.SpawnPlayer(GTANetworkAPI.Player, GTANetworkAPI.Vector3, Single)'. Exception has been thrown by the target of an invocation. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: 'Void GTANetworkMethods.Player.SpawnPlayer(GTANetworkAPI.Player, GTANetworkAPI.Vector3, Single)'. at async void CnR.Events.Authentication.OnReceiveLoginData(Player player, string password) at void System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start<TStateMachine>(ref TStateMachine stateMachine) at void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<TStateMachine>(ref TStateMachine stateMachine) at void CnR.Events.Authentication.OnReceiveLoginData(Player player, string password) --- End of inner exception stack trace --- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor, bool wrapExceptions) at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture) at void GTANetworkInternals.RemoteEventParser.Parse(Player sender, ulong eventNameHash, params object[] args) at void GTANetworkInternals.RemoteEventHandler.Parse(Player sender, ulong eventNameHash, params object[] arguments) Error on NAPI.Player.SpawnPlayer(player, new Vector3(324.300, -1968.545, 67.002)); prerelease version 1.1dp2 i think (latest) called on custom event
fl1k Posted August 18, 2021 Author Posted August 18, 2021 https://www.nuget.org/packages/RAGEMP-Bootstrapper/ Installing this packet fixed it.
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