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Posted

I faced such a problem: players can get into any closed car by moving away from this car for a few meters and holding down the F key. The player starts walking and then teleports into the car.

Posted

I thought this was a SAMP bug 😅

Do a simple (or more complicated) server-side check, if the player enters a vehicle when the lockstate is true / speed is > x, kick them out. Not sure if the original issue could be down to their network connection.

 

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