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21 hours ago, Nutter said:

A similar feature has been available since the first 1.1 release, simply set it to false. https://wiki.rage.mp/index.php?title=Weapon::unequipEmptyWeapons

You might want to write additional code to fix 1-2 issues though.

I am already using this code. alone is insufficient. The extra code already solves my problem, but this thread is just a suggestion.

Edited by Hera
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