FactsOfNature Posted December 20, 2021 Share Posted December 20, 2021 [LOG] The file exists. Loading data.... [LOG] SERVER=localhost;PASSWORD=1234;UID=testa;DATABASE=testdb; Could not load file or assembly 'System.Security.Permissions, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. The system cannot find the file specified. [LOG] System.IO.FileNotFoundException: Could not load file or assembly 'System.Security.Permissions, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. The system cannot find the file specified. File name: 'System.Security.Permissions, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' at MySql.Data.MySqlClient.MySqlConnection.AssertPermissions() at MySql.Data.MySqlClient.MySqlConnection.Open() at WoDRP.MySQL.MySQL.IsInConnection() in Y:\RAGEMP\server-files\dotnet\resources\WoDRP\MySQL\MySQL.cs:line 40 [LOG] Unsuccessful connection to database what the fuck This is the error I get after I compile the mod. Excuse my goofy logs, I'm trying to learn how to work C# for fun and so far it's not been very fun at all. Now, I have no clue what these errors are, in fact, most of the tutorials I followed and different mysql libraries give me almost the same set of errors whenever I try to launch the server. And yes, I do have the XAMPP server running in the background and the SQL is accessible that way. I have no clue why it doesn't wish to connect me, I've been at this for a week and found nothing interesting online, either. A bit of an explanation will be appreciated. As for the code, I'll post my MySQL.cs here. using System; using System.IO; using System.Reflection; using GTANetworkAPI; using MySql.Data.MySqlClient; namespace WoDRP.MySQL { class MySQL { public static bool IsConnectionUp = false; public static MySqlConnection conn; public String Host { get; set; } public String Username { get; set; } public String Password { get; set; } public String Database { get; set; } public MySQL() { this.Host = "localhost"; this.Username = "root"; this.Password = ""; this.Database = "testdb"; } public static void IsInConnection() { String FilePath = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),"SQLInfo.json"); MySQL sql = new MySQL(); if(File.Exists(FilePath)) { Main.LogServer("The file exists. Loading data...."); String SQLData = File.ReadAllText(FilePath); sql = NAPI.Util.FromJson<MySQL>(SQLData); String SQLConnection = $"SERVER={sql.Host};PASSWORD={sql.Password};UID={sql.Username};DATABASE={sql.Database};"; conn = new MySqlConnection(SQLConnection); Main.LogServer(SQLConnection); try { conn.Open(); Main.LogServer("Connection is successful."); IsConnectionUp = true; } catch(Exception ex) { Main.LogServer(ex.ToString()); Main.LogServer("Unsuccessful connection to database what the fuck"); } } else { String SQLData = NAPI.Util.ToJson(sql); Main.LogServer("File does not exist. Creating one with base values...!"); using (StreamWriter writer = new StreamWriter(FilePath)) { writer.WriteLine(SQLData); } Main.LogServer("File written successfully, re-loading the script..!"); IsInConnection(); } } } } Link to comment Share on other sites More sharing options...
FactsOfNature Posted December 20, 2021 Author Share Posted December 20, 2021 Okay. I figured it out. What you should do is add <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> to your .csproj file, this fixed it for me and it works perfectly fine. I don't know what caused it before, but that seemed to fix it! <PropertyGroup> w/e here <CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> </PropertyGroup> Link to comment Share on other sites More sharing options...
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